PubMed · 8886376
Simulating self-motion.
Abstract
In general, vehicle motions far exceed the mechanical constraints of an earth-fixed simulator base. Inertial motions can, therefore, only be simulated in partial agreement with those of the actual vehicle. As a consequence, physical mismatches between inertial and environmental motion are inevitable. Here, the concept of a subjective reference frame is introduced, relative to which perceived self-motion is defined. This frame must be released from the earth-fixed frame to evoke simulated self-motion. In addition, self-motion and environmental motion need to be perceived reciprocal, in order to evoke a stationary perceived environment. Due to the only limited accuracy of human self-motion perception, however, perceived self-motion and perceived environmental motion need not to be exactly reciprocal. The extent to which self-motion and environmental motion may differ can be expressed by a just noticeable difference. This just noticeable difference denotes the threshold at which the environment is perceived to move. In this article, a self-motion perception model is outlined in which perceived environmental motion and perceived self-motion are separated. The perception model and the just noticeable differences can then be applied to determine the inertial stimulation that is needed to evoke perceived self-motion, in which the environment is perceived stationary throughout simulation.
Explore related subjects
Keep this discovery
Explore connections, maps & timelines
F A van der Steen. 1996. Simulating self-motion.. https://doi.org/10.1016/0361-9230(96)00144-x
Cite the original work for its findings. Save a collection to share your selection of sources.