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Distance perception mediated through nested contact relations among surfaces.

In complex natural scenes, objects at different spatial locations can usually be related to each other through nested contact relations among adjoining surfaces. Our research asks how well human observers, under monocular static viewing conditions, are able to utilize this information in distance perception. We present computer-generated naturalistic scenes of a cube resting on a platform, which is in turn resting on the ground. Observers adjust the location of a marker on the ground to equal the perceived distance of the cube. We find that (1) perceived distance of the cube varies appropriately as the perceived location of contact between the platform and the ground varies; (2) variability increases systematically as the relating surfaces move apart; and (3) certain local edge alignments allow precise propagation of distance information. These results demonstrate considerable efficiency in the mediation of distance perception through nested contact relations among surfaces.

Distance Perception↗

Contribution of listeners' approaching motion to auditory distance perception.

Of the several sources of acoustic information for distance perception, those arising from motion of the listener or sound source have received little attention. This motion-related information (recently called acoustic tau) is described, and experiments evaluating its utilization are presented. Accuracy and consistency at walking to the locations of briefly presented sounds were better when people listened while walking than while standing still. Manipulations of the sound to simulate shorter or longer target distances produced appropriate undershooting but not overshooting. The results indicate that people use motion-related acoustic information about distance to guide their locomotor actions, although they do not take full advantage of this information.

Adult↗

The effects of production and presentation level on the auditory distance perception of speech.

Although both perceived vocal effort and intensity are known to influence the perceived distance of speech, little is known about the processes listeners use to integrate these two parameters into a single estimate of talker distance. In this series of experiments, listeners judged the distances of prerecorded speech samples presented over headphones in a large open field. In the first experiment, virtual synthesis techniques were used to simulate speech signals produced by a live talker at distances ranging from 0.25 to 64 m. In the second experiment, listeners judged the apparent distances of speech stimuli produced over a 60-dB range of different vocal effort levels (production levels) and presented over a 34-dB range of different intensities (presentation levels). In the third experiment, the listeners judged the distances of time-reversed speech samples. The results indicate that production level and presentation level influence distance perception differently for each of three distinct categories of speech. When the stimulus was high-level voiced speech (produced above 66 dB SPL 1 m from the talker's mouth), the distance judgments doubled with each 8-dB increase in production level and each 12-dB decrease in presentation level. When the stimulus was low-level voiced speech (produced at or below 66 dB SPL at 1 m), the distance judgments doubled with each 15-dB increase in production level but were relatively insensitive to changes in presentation level at all but the highest intensity levels tested. When the stimulus was whispered speech, the distance judgments were unaffected by changes in production level and only decreased with increasing presentation level when the intensity of the stimulus exceeded 66 dB SPL. The distance judgments obtained in these experiments were consistent across a range of different talkers, listeners, and utterances, suggesting that voice-based distance cueing could provide a robust way to control the apparent distances of speech sounds in virtual audio displays.

Adult↗

Assessing auditory distance perception using virtual acoustics.

In most naturally occurring situations, multiple acoustic properties of the sound reaching a listener's ears change as sound source distance changes. Because many of these acoustic properties, or cues, can be confounded with variation in the acoustic properties of the source and the environment, the perceptual processes subserving distance localization likely combine and weight multiple cues in order to produce stable estimates of sound source distance. Here, this cue-weighting process is examined psychophysically, using a method of virtual acoustics that allows precise measurement and control of the acoustic cues thought to be salient for distance perception in a representative large-room environment. Though listeners' judgments of sound source distance are found to consistently and exponentially underestimate true distance, the perceptual weight assigned to two primary distance cues (intensity and direct-to-reverberant energy ratio) varies substantially as a function of both sound source type (noise and speech) and angular position (0 degrees and 90 degrees relative to the median plane). These results suggest that the cue-weighting process is flexible, and able to adapt to individual distance cues that vary as a result of source properties and environmental conditions.

Adult↗

Distance perception of vehicle rear lights in fog.

Perceptual difficulty is one of the main explanations given for the behavioral modifications and high accident rate associated with driving in fog. The present study investigates how fog and the characteristics of vehicle rear lights affect distance perception. Two experiments in a fog chamber (meteorological visibility range of 5-15 m) were run under conditions simulating nighttime fog. The participants gave verbal estimates of the distance (8-28 m) of vehicles simulated by rear-light arrangements. The results revealed an average increase of 60% in the perceived distance of vehicles in fog as compared with normal visibility conditions. Distance overestimation was particularly pronounced when the vehicle had only 1 fog light instead of 2 and when the lights were close together. No effect of light height was observed. These results suggest that the perception of vehicle distance in nighttime fog could be significantly improved by the presence of 2 lights with maximal spacing. Actual or potential applications of this research include vehicle rear light design.

Accidents, Traffic↗

[Effect of light intensity on binocular distance perception].

Empirical investigations of perceived binocular distance often use an experimental setting in which real point-like light sources are presented in a completely dark surround. The results obtained, however, may be a consequence of the joint influence of binocular and monocular depth cues. Here, for the first time, the effect of (monocular) illumination cues on the locus of perceived equidistance is experimentally investigated by manipulating the luminous intensity of the stimuli. In a computer-controlled setup, small light-emitting diodes were presented in complete darkness. Five subjects judged the perceived distance of stimuli, which appeared in four directions and at five levels of luminous intensity, with respect to a fixed standard. Adaptive methods were used to determine perceived equidistance. Although the results show a significant effect of illumination cues, their influence on the locus of perceived equidistance turned out to be far less than previously supposed. For three subjects it was practically negligible.

Adult↗

Distance perception in the spiny mouse Acomys cahirinus: vertical jumping.

Acomys cahirinus, a precocial muroid, that has shown precise jumping in the natural habitat, did not jump from 25 cm in a laboratory situation. To investigate this further, A. cahirinus were observed jumping from platforms at two different heights, onto different sized checkered substrates and from a visual cliff. Adult animals discriminated between platforms that were 6.4 cm and 25.4 cm above the substrate and between small and large checkered patterns on the floor. Most adult animals and neonates jumped down on the shallow side of the visual cliff. Animals developed individual patterns of jumping over a series of trials, with some jumping often, some rarely, and others jumping only from the low platform. Good distance perception was indicated when they did not jump from heights, and by their making appropriate postural adjustment when they did jump from heights and landed without mishap. Different spacing of trials indicated that height was a more effective stimulus for animals which had all four conditions on the same day, while floor pattern was more effective for animals with each of the four conditions on a separate day.

Adult↗

[Effect of the configuration of a route on distance perception].

Numerous studies have been carried out to investigate the knowledge of route distance in environmental space. Evidence suggests that the knowledge of distance is influenced by the environmental features and structures of the route. The purpose of this study was to investigate the factors that affect this knowledge. In particular, the aim was to determine the role of the structure versus that of characteristic environmental features along the route. In two experiments, it was found that the knowledge of distance was not affected by the structure alone. Rather it was determined by the environmental features along the route. Participants seem to infer the environmental distance between two locations indirectly using successively perceived and stored retrievable features. It could be shown in a third experiment that in an intentional learning condition--in contrast to an incidental condition--, the number of environmental features does not seem to influence distance knowledge. In this condition, a direct retrieval of information appears to be possible. The experiments took place in a virtual environment.

Adult↗

Distance perception across spatial discontinuities.

We investigated the use of nested contact relations in perceiving the relative distance of locations on discontinuous surfaces. Observers viewed computer-generated displays under monocular static conditions and adjusted a marker to match the perceived distance of a cube. The marker and cube were raised above the ground by two different platforms separated by a gap. The relative heights and distances of the platforms were varied. We found the following: (1) When spatially discontinuous surfaces are coplanar, locations of objects resting on these surfaces appear to be compared directly, bypassing relations with the underlying ground plane. (2) Spatial displacement between the platforms produces a bias, in the direction of the displacement, in the perceived relative locations of objects resting on the platforms. This suggests that local spatial relations between objects and their platforms are only partially integrated with more global spatial relations between the discontinuous surfaces of the platforms.

Distance Perception↗