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The myth of upright vision. A psychophysical and functional imaging study of adaptation to inverting spectacles.

The adaptation to inverting prisms and mirror spectacles was studied in four subjects over periods of six to ten days. Subjects showed rapid adaptation of visuomotor functions, but did not report return of upright vision. The persistence of the transformed visual image was confirmed by the subjects' perception of shape from shading. No alteration of the retinotopy of early visual cortical areas was seen in the functional magnetic resonance images. These results are discussed in the context of previous claims of upright vision with inverting prisms and mirror spectacles.

Adaptation, Psychological↗

Influence of body roll on visually induced sensations of self-tilt and rotation.

Illusory self-tilt and illusory self-motion (vection) produced by rotation of a 360 degrees visual scene about the subject's roll axis was measured as a function of the presence or absence of actual rotation of the subject during acceleration of the visual scene. Rotation of the subject to a tilt of 15 degrees was at two levels of acceleration (onset) and with or without a delay between initial rotation and subsequent return (washout) to the vertical position. In one set of conditions, visual motion and subject motion were in opposite directions (concordant) and in another set they were in the same direction (discordant). In two control conditions, the subject was rotated while the visual scene remained stationary. For concordant motion the main effect of body rotation was to reduce the time taken by the subject to indicate self-tilt as compared with the response time to visual motion alone. The magnitude of estimated self-tilt was increased by actual body tilt as could be expected from addition of the perceived actual body tilt and the illusory body tilt induced by visual rotation. This effect of augmented body tilt did not persist after the body was returned to the vertical. The magnitude of vection was not markedly influenced by body rotation and washout. For discordant motion of body and the visual scene, subjects were confused and their responses were very variable, suggesting a nonlinear visual--vestibular interaction.

Adult↗

Effect of field size, head motion, and rotational velocity on roll vection and illusory self-tilt in a tumbling room.

The effect of field size, velocity, and visual fixation upon the perception of self-body rotation and tilt was examined in a rotating furnished room. Subjects sat in a stationary chair in the furnished room which could be rotated about the body roll axis. For full-field conditions, complete 360 degrees body rotation (tumbling) was the most common sensation (felt by 80% of subjects). Constant tilt or partial tumbling (less than 360 degrees rotation) occurred more frequently with a small field of view (20 deg). The number of subjects who experienced complete tumbling increased with increases in field of view and room velocity (for velocities between 15 and 30 degrees s-1). The speed of perceived self-rotation relative to room rotation also increased with increasing field of view.

Adolescent↗

Configural features in the context of upright and inverted faces.

When faces are turned upside down, recognition is known to be severely disrupted. This effect is thought to be due to disruption of configural processing. Recently, Leder and Bruce (2000, Quarterly Journal of Experimental Psychology A 53 513-536) argued that configural information in face processing consists at least partly of locally processed relations between facial elements. In three experiments we investigated whether a local relational feature (the interocular distance) is processed differently in upside-down versus upright faces. In experiment 1 participants decided in which of two sequentially presented photographic faces the interocular distance was larger. The decision was more difficult in upside-down presentation. Three different conditions were used in experiment 2 to investigate whether this deficit depends upon parts of the face beyond the eyes themselves; displays showed the eye region alone, the eyes and nose, or the eyes and nose and mouth. The availability of additional features did not interact with the inversion effect which was observed strongly even when the eyes were shown in isolation. In experiment 3 all eyes were turned upside down in the inverted face condition as in the Thatcher illusion (Thompson, 1980 Perception 9 483-484). In this case no inversion effect was found. These results are in accordance with an explanation of the face-inversion effect in which the disruption of configural facial information plays the critical role in memory for faces, and in which configural information corresponds to spatial information that is processed in a way which is sensitive to local properties of the facial features involved.

Adult↗

The role of the centre of projection in the estimation of slant from texture of planar surfaces.

Displays were presented consisting of a perspective projection of a regular square grid, made up of vertical and horizontal equally spaced white lines, that was slanted in depth. The surface was viewed monocularly, through a circular aperture. A range of slants was shown (0 degree, 10 degrees, 20 degrees, 30 degrees, 40 degrees, 50 degrees, or 60 degrees) and the observers' task was to match the slant by means of a mouse-driven probe. The viewing distance (50, 75, or 100 cm) as well as the focal distance (25, 50, 75, 100, or 125 cm) were varied. We expected the estimation error to be smallest when the viewing distance and the focal distance coincided. This was not the case. Instead, subjects seemed to use the perspective deformation of the texture elements in the stimulus display to make a slant estimation, regardless of the specific combination of viewing distance and focal distance.

Contrast Sensitivity↗

Developmental changes in the effect of inversion: using a picture book to investigate face recognition.

A novel child-oriented procedure was used to examine the face-recognition abilities of children as young as 2 years. A recognition task was embedded in a picture book containing a story about two boys and a witch. The story and the task were designed to be entertaining for children of a wide age range. In eight trials, the children were asked to pick out one of the boys from amongst eight distractors as quickly as possible. Response-time data to both upright and inverted conditions were analysed. The results revealed that children aged 6 years onwards showed the classic inversion effect. By contrast, the youngest children, aged 2 to 4 years, were faster at recognising the target face in the inverted condition than in the upright condition. Several possible explanations for this 'inverted inversion effect' are discussed.

Age Factors↗

Large errors in the perception of vertically are generated by luminance borders (integrated across space) not by subjective borders.

The rod-and-frame illusion shows large errors in the judgment of visual vertical in the dark if the frame is large and there are no other visible cues (Witkin and Asch, 1948 Journal of Experimental Psychology 38 762-782). Three experiments were performed to investigate other characteristics of the frame critical for generating these large errors. In the first experiment, the illusion produced by an 11 degrees tilted frame made by luminance borders (standard condition) was considerably larger than that produced by a subjective-contour frame. In the second experiment, with a 33 degrees frame tilt, the illusion was in the direction of frame tilt with a luminance-border frame but in the opposite direction in the subjective-contour condition. In the third experiment, to contrast the role of local and global orientation, the sides of the frame were made of short separate luminous segments. The segments could be oriented in the same direction as the frame sides, in the opposite direction, or could be vertical. The orientation of the global frame dominated the illusion while local orientation produced much smaller effects. Overall, to generate a large rod-and-frame illusion in the dark, the tilted frame must have luminance, not subjective, contours. Luminance borders do not need to be continuous: a frame made of sparse segments is also effective. The mechanism responsible for the large orientation illusion is driven by integrators of orientation across large areas, not by figural operators extracting shape orientation in the absence of oriented contours.

Adult↗

Curvature biases in stereoscopic vision: a nasotemporal asymmetry.

The reliability of curvature judgments for linear elements was studied, with stereograms that contained a binocular arc with curvature in depth, and either a binocular frontoparallel arc or a monocular one, on a background representing a hemiellipsoid. The subjects made about 15% errors on binocular arcs with curvature in depth, and 60%-80% of these occurred when both the hemiellipsoid and the arc were convex, the arc being perceived as concave, by transparency through the hemiellipsoid. There were also about 15%-30% errors on frontoparallel arcs, but spread among all situations, with a small prevalence of concave judgments. Curvature in depth was assigned to the monocular stimuli in more than 60% of the cases. There was a curvature bias when the monocular arcs were on the nasal side, and were viewed against a concave background. Assuming parallel viewing, nasal ingoing arcs were usually perceived as concave, and nasal outgoing arcs usually perceived as convex, in agreement with geometrical likelihood. Nasal-side elements captured by one eye are, in general, those with the highest likelihood of having matching elements in the other eye. Then the observed nasal bias effect suggests that the matching process in stereopsis could be driven from the nasal sides of the projections in the two cerebral hemispheres.

Depth Perception↗

Perceptual learning without feedback and the stability of stereoscopic slant estimation.

Subjects were examined for practice effects in a stereoscopic slant-estimation task involving surfaces that comprised a large portion of the visual field. In most subjects slant estimation was significantly affected by practice, but only when an isolated surface (an absolute disparity gradient) was present in the visual field. When a second, unslanted, surface was visible (providing a second disparity gradient and thereby also a relative disparity gradient) none of the subjects exhibited practice effects. Apparently, stereoscopic slant estimation is more robust or stable over time in the presence of a second surface than in its absence. In order to relate the practice effects, which occurred without feedback, to perceptual learning, results are interpreted within a cue-interaction framework. In this paradigm the contribution of a cue depends on its reliability. It is suggested that normally absolute disparity gradients contribute relatively little to perceived slant and that subjects learn to increase this contribution by utilizing proprioceptive information. It is argued that--given the limited computational power of the brain--a relatively small contribution of absolute disparity gradients in perceived slant enhances the stability of stereoscopic slant perception.

Cues↗

Inverted faces.

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Face↗

Blur discrimination and its relation to blur-mediated depth perception.

Retinal images of three-dimensional scenes often contain regions that are spatially blurred by different amounts, owing to depth variation in the scene and depth-of-focus limitations in the eye. Variations in blur between regions in the retinal image therefore offer a cue to their relative physical depths. In the first experiment we investigated apparent depth ordering in images containing two regions of random texture separated by a vertical sinusoidal border. The texture was sharp on one side of the border, and blurred on the other side. In some presentations the border itself was also blurred. Results showed that blur variation alone is sufficient to determine the apparent depth ordering. A subsequent series of experiments measured blur-discrimination thresholds with stimuli similar to those used in the depth-ordering experiment. Weber fractions for blur discrimination ranged from 0.28 to 0.56. It is concluded that the utility of blur variation as a depth cue is constrained by the relatively mediocre ability of observers to discriminate different levels of blur. Blur is best viewed as a relatively coarse, qualitative depth cue.

Adult↗

Contrast polarities determine the direction of Café Wall tilts.

We propose an explanatory approach to Café Wall type illusions that is simple yet fairly comprehensive. These illusions are constructed out of basic elementary units in a jigsaw-like manner. Each unit, in general, contains both a solid body and a thin tail: the contrast polarity between the two determines the direction of the contributory illusory tilt produced by that element-according to a heuristic rule illustrated in figure 1. Ensembles of these elements exhibit illusory tilts only when the tails of the elements align along a common line in an additive manner. When elements of opposing polarity alternate, the illusion is cancelled. This approach extends and supersedes those presented in Pinna's illusion of angularity and Kitaoka's 'acute' corner effect. Furthermore, it appears to be, in part, compatible with existing mechanisms proposed to account for the emergence of local tilt cues, and it suggests several novel variations on the Café Wall theme.

Contrast Sensitivity↗

Configural processing in the perception of eye-gaze direction.

Traditional accounts of gaze perception emphasise the geometric or configural cues present in the eye; the position of the iris in relation to the corner of the eye, for example. This kind of geometric account has been supported, in part, by findings that gaze judgments are impaired in faces rotated through 180 degrees, a manipulation known to disrupt the processing of relations between facial elements. However, studies involving this manipulation have confounded inversion of the face context with inversion of the eye region. The effects of inversion might therefore have been caused by a disruption of the computation of gaze direction from the eye region itself and/or a disruption of the influence that face context might exert on gaze processing. In the experiment reported here we independently manipulated eye orientation and the orientation of the face context, and measured participants' sensitivity to gaze direction. Performance was severely affected by inversion of the eyes, regardless of the orientation of the face, whereas face inversion had no significant effect on gaze sensitivity. Previous reports of a face-inversion effect on gaze perception can therefore be attributed to inversion of the eye region itself which, we suggest, disrupts some form of configural or relational processing that is normally involved in the computation of eye-gaze direction.

Adult↗

A sideways look at configural encoding: two different effects of face rotation.

Inversion has a disproportionate disruptive effect on the recognition of faces. This may be due to the disruption of holistic or configural encoding employed to recognise upright faces. The paradigm developed by Tanaka and Farah (1993 Quarterly Journal of Experimental Psychology, Section A 46 225-246) was used to investigate the effect of 90 degrees (or orthogonal) rotation on configural encoding. Faces learnt in the orthogonal condition were not recognised as well as upright faces, but a whole-face advantage was found in both cases. This whole-face advantage did not occur for inverted faces. It appears that 90 degrees rotation affects recognition but not specifically configural encoding. It is concluded that rotating a face can have at least two different effects on face processing depending on the range of rotation. Implications for the nature of facial dimensions and the expertise account of the inversion effect are considered.

Analysis of Variance↗

Correlation between stereoanomaly and perceived depth when disparity and motion interact in binocular matching.

The aim of this study was to find out to what extent binocular matching is facilitated by motion when stereoanomalous and normal subjects estimate the perceived depth of a 3-D stimulus containing excessive matching candidates. Thirty subjects viewed stimuli that consisted of bars uniformly distributed inside a volume. They judged the perceived depth-to-width ratio of the volume by adjusting the aspect ratio of an outline rectangle (a metrical 3-D task). Although there were large inter-subject differences in the depth perceived, the experimental results yielded a good correlation with stereoanomaly (the inability to distinguish disparities of different magnitudes and/or signs in part of the disparity spectrum). The results cannot be explained solely by depth-cue combination. Since up to 30% of the population is stereoanomalous, stereoscopic experiments would yield more informative results if subjects were first characterized with regard to their stereo capacities. Intriguingly, it was found that motion does not help to define disparities in subjects who are able to perceive depth-from-disparity in half of the disparity spectrum. These stereoanomalous subjects were found to rely completely on the motion signals. This suggests that the perception of volumetric depth in subjects with normal stereoscopic vision requires the joint processing of crossed and uncrossed disparities.

Depth Perception↗

Attending to faces: change detection, familiarization, and inversion effects.

We tested detection of changes to eye position, eye color (brightness), mouth position, and mouth color in frontal views of faces. Two faces were presented sequentially for 555 ms each, with a blank screen of 120 ms separating the two. Faces were presented either both upright or both inverted. Measures of detection (d') were calculated for several different degrees of change for each of the four dimensions of change. We first compared results to an earlier experiment that used an oddity design, in which subjects indicated which of three simultaneously viewed and otherwise identical faces had been altered on one of these four dimensions. Subjects in both of these experiments were partially cued, in that they knew the four possible types of changes that could occur on a given trial. The change-detection results correlated well with the oddity data. They confirmed that face inversion had little effect upon detection of changes in eye color, a moderate effect upon detection of eye-position or mouth-color changes, and caused a drastic reduction in the detection of mouth-position changes. An experiment in which uncued and fully cued subjects were compared showed that cueing significantly improved detection of feature color changes, but there was little difference between upright and inverted faces. Full cueing eliminated all effects of inversion. Compared to partial cueing, changes in mouth color were poorly detected by uncued subjects. Last, a change in the frequency of the base (unaltered) face in an experiment from 75% to 40% showed that increased short-term familiarity decreased the detection of eye changes and increased the detection of mouth changes, regardless of face orientation and the type of change made (color or position). We conclude that uncued subjects encode the spatial relations of features more than the colors of features, that mouth color in particular is not considered a relevant dimension for encoding, and that familiarization redistributes attention from more to less salient facial regions. Inversion effects are not simply an exaggeration of the salience effects revealed by withdrawing cueing, but represent an interaction of spatial encoding with salience, in that the greatest inversion effects occur for spatial shifts in less salient facial regions, and can be eliminated through the use of focused attention.

Adolescent↗