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At least 109 records · Page 6Linked to original sources

Integration of motion information during binocular rivalry.

When two moving gratings are superimposed in normal viewing they often combine to form a pattern that moves with a single direction of motion. Here, we investigated whether the same mechanism underlies pattern motion when drifting gratings are presented independently to the two eyes. We report that, with relatively large circular grating patches (4 deg), there are periods of monocular dominance in which one eye's orientation alone is perceived, usually moving orthogonal to the contours (component motion). But, during the transitions from one monocular view to the other, a fluid mosaic is perceived, consisting of contiguous patches, each containing contours of only one of the gratings. This entire mosaic often appears to move in a single direction (pattern motion), just as when two gratings are literally superimposed. Although this implies that motion signals from the perceptually suppressed grating continue to influence the perception of motion, an alternative possibility is that it reflects a strategy that involves integrating directional information from the contiguous single-grating patches. To test between these possibilities, we performed a second experiment with very small grating stimuli that were about the same size as the contiguous single-grating patches in the mosaic (1-deg diameter). Despite the fact that the form of only one grating was perceived, we report that pattern motion was still perceived on about one third of trials. Moreover, a decrease in the occurrence of pattern motion was apparent when the contrast and spatial frequency of the gratings were made more different from each other. This phenomenon clearly demonstrates an independent binocular interaction for form and motion.

Humans↗

Multi-coloured stereograms unveil two binocular colour mechanisms in human vision.

Two different colours, one presented to one eye and the other presented to the other eye, often create the impression of a third colour. This percept is known as binocular colour mixture. Here we use coloured stereograms to study binocular colour appearance. Vivid pastel colours are induced in monocular, achromatic patches, if these are placed in stereograms whose left and right images differ in colour. The build-up of the colours is slow and takes tens of seconds or even minutes in certain individuals. The induced colours remain visible during monocular viewing of the patch and decay gradually. The same colours are induced irrespective of whether the patches are placed in fusible or rivalrous stereograms. We show that these colour effects cannot be induced by monocular colour mechanisms, either alone or in combination with binocular colour mixing. We suggest that the colours are induced by a binocular feedback mechanism, which reduces colour differences between the colour appearances of two monocular images. Induced colours are not observed if the achromatic patches are binocular. However, induced colours are apparent if one switches to monocular viewing after prolonged binocular viewing of the binocular patches. This aftereffect suggests that binocular colour induction acts on the monocular representations of binocular images. We suggest that during binocular viewing the fast process of binocular colour mixing masks the changes in colour appearance produced by the much slower process of binocular colour induction.

Adult↗

Binocular integration of partially occluded surfaces.

Normal binocular vision can provide a view of an object partially occluded so that no part of it is seen by both eyes but all of it is seen by one or other eye. We used two-dimensional filtered noise textures to explore the conditions under which the visual system can piece together the monocular fragments of such occluded surfaces. When the fragments seen by left and right eyes are drawn from a continuous texture with strong horizontal correlation, observers see coherent surfaces reliably located in depth. When textures are discontinuous or have weaker horizontal correlation, or the left and right eyes' views represent unnatural depth relationships, no coherent surface is perceived, and binocular rivalry ensues. The discovery of coherent surfaces under our conditions seems to reflect the operation of a high-level integration process, failures of which drive rivalry.

Form Perception↗

Strabismic suppression depends on the amount of dissimilarity between left- and right-eye images.

Suppression in strabismus is more likely to occur when the images for the left- and right-eye are similar. In this study the relationship between the depth of strabismic suppression and the amount of dissimilarity between the images was quantified. Six subjects with microstrabismus looked at two identical colorful, cartoon images via mirrors. In the middle of each screen was a circular aperture with an opal glass, which was illuminated from the back by a halogen lamp during 300 ms with a gradual on- and offset in intensity. In the circular aperture images that slightly differed in shape were presented to both eyes. The dominant eye was presented a circle, the squinting eye a circle that, in four steps, changed its shape into a square. Under each of these four conditions, the image for the dominant eye was attenuated progressively by neutral density filters. When the image for the squinting eye was perceived, the depth of the suppression was thereby measured. It was found that suppression decreased with dissimilarity of the images.

Adolescent↗

Depth from subjective color and apparent motion.

We report that color and depth, as well as form, are recovered in tandem with seeing motion. The stimulus, consisting of multiple frames, was designed to keep all aspects, except color, of the binocular images identical. In still view, rivalry occurs due to the unmatched color of some corresponding image elements in the two eyes. When frames--created by translating color assignments and nothing else--are rapidly cycled, a colored object is seen moving in depth. In natural scenes the same mechanisms may be used to reconstruct depth, color, and form of hidden objects so that they can be seen as if in plain view.

Color Perception↗

Version and vergence eye movements in humans: open-loop dynamics determined by monocular rather than binocular image speed.

We examined the velocity dependence of the vergence and version eye movements elicited by motion stimuli that were symmetric or asymmetric at the two eyes. Movements of both eyes were recorded with the scleral search coil technique. Vergence was computed as the difference in the positions of the two eyes (left-right) and version was computed as the average position of the two eyes ((left+right)/2). Subjects faced a large tangent screen onto which two identical random-dot patterns were back-projected. Each pattern was viewed by one eye only using crossed-polarizers and its position was controlled by X/Y mirror galvanometers. Viewing was always binocular and horizontal velocity steps (range, 5-240 deg/s) were applied to one (asymmetric stimulus) or both (symmetric stimulus) patterns approximately 50 ms after a centering saccade. With the symmetric stimulus, the motion at the two eyes could be either in the opposite direction (eliciting vergence responses) or in the same direction (eliciting version responses). The asymmetric stimuli elicited both vergence and version. In all cases, minimum response latencies were very short (<90 ms). Velocity tuning curves (based on the changes in vergence and version over the time period, 90-140 ms) were all sigmoidal and peaked when the monocular (i.e., retinal) image velocities were 30-60 deg/s. The vergence (version) responses to symmetric stimuli were linearly related to the vergence (version) responses to asymmetric stimuli when expressed in terms of the monocular rather than the binocular image velocities. We conclude that the dynamical limits for both vergence and version are imposed in the monocular visual pathways, before the inputs from the two eyes are combined.

Eye Movements↗

Coordinating one hand with two eyes: optimizing for field of view in a pointing task.

We previously found that subjects switched 'ocular dominance' as a function of horizontal gaze direction in a reaching task [Vision Res. 41 (14) (2001) 1743]. Here we extend these findings to show that when subjects pointed to targets across the horizontal binocular field, they aligned the fingertip with a vertical plane located between the eyes and the target. This eye-target plane gradually shifted from aligning with the left eye (leftward targets) to between the two eyes (intermediate targets) to the right eye (rightward targets). We suggest that this occurs to optimize eye-hand alignment towards the eye with the best overall field of view.

Adult↗

Poor visibility of motion in depth is due to early motion averaging.

Under a variety of conditions, motion in depth from binocular cues is harder to detect than lateral motion in the frontoparallel plane. This is surprising, as the nasal-temporal motion in the left eye associated with motion in depth is easily detectable, as is the nasal-temporal motion in the right eye. It is only when the two motions are combined in binocular viewing that detection can become difficult. We previously suggested that the visibility of motion-in-depth is low because early stereomotion detectors average left and right retinal motions. For motion in depth, a neural averaging process would produce a motion signal close to zero. Here we tested the averaging hypothesis further. Specifically we asked, could the reduced visibility observed in previous experiments be associated with depth and layout in the stimuli, rather than motion averaging? We used anti-correlated random dot stereograms to show that, despite no depth being perceived, it is still harder to detect motion when it is presented in opposite directions in the two eyes than when motion is presented in the same direction in the two eyes. This suggests that the motion in depth signal is lost due to early motion averaging, rather than due to the presence of noise from the perceived depth patterns in the stimulus.

Depth Perception↗

A method for investigating binocular rivalry in real-time with the steady-state VEP.

Under conditions in which the visual system cannot reconcile dissimilar images from the two eyes, perception typically alternates between the two half-images-a process known as binocular rivalry. We report a real-time, steady-state VEP method that is a sensitive detector of the continuous alternations in perceptual dominance across the eyes. This method works by labelling each half-image with a slightly different temporal frequency so that the record generated by each can be recovered from the EEG by spectrum analysis. In this way, one can track the "waxing" and "waning" of the VEP amplitudes for each eye simultaneously during spontaneous rivalry, permitting an analysis of the relative physiological dominance of each eye in real-time. Such alternations were clearly observed in the VEP amplitudes generated by each half-image during rivalry (the amplitudes for the two eyes correlated negatively). In contrast, VEP amplitudes for the two eyes varied either synchronously or randomly when the half-images were allowed to fuse. The instances of physiological dominance of each eye as evidenced by the VEP correlated well with the subjects' report of perceptual dominance. This purely electrophysiological method appears to be suitable for measuring rivalry in non-verbal human or animal subjects, as it does not require active participation from them.

Adolescent↗

Evidence for an early motion system which integrates information from the two eyes.

In one type of cyclopean motion stimulus one eye views a counterphase flickering grating while the other eye views the same pattern in spatio-temporal quadrature. Algebraic summation of the two image sequences results in a drifting grating. Upon binocular (cyclopean) combination of the two patterns a drifting grating is perceived even though neither monocular pattern is moving. While this appears to support the position that the motion system is binocular, it has been suggested that such demonstrations involve higher level feature tracking rather than early motion system activation. The perceived direction of motion could result from the tracking of features after neural summation of left and right eye images. However, by adding a static, in-phase, pedestal grating to the left and right eye flickering test gratings, the direction information based on feature tracking is removed while leaving the motion energy information unchanged. We have found that when such stimuli are presented for several seconds, direction discrimination performance is significantly better than chance for pedestal grating contrasts several times the test grating contrast. Therefore, in the absence of a feature tracking cue, the direction of motion is identified using a binocular motion energy mechanism. The results do not exclude the existence of a binocular feature tracking system. Both systems are likely to exist.

Humans↗

Cortical components of the Westheimer function.

The Westheimer function in human cone vision was measured in normal observers under dichoptic conditions and in observers with naturally acquired amblyopia. Results show interocular transfer of both desensitization and sensitization under either "sustained" or "transient" stimulus conditions if binocular rivalry is eliminated. The spatial sensitization branches of the amblyopic functions are considerably broadened as compared with those of the non-amblyopic function. Our results are consistent with cortical components for the Westheimer function which probably reflect the behavior of cortical spatial filters.

Adult↗

The interaction between stereoscopic and luminance motion.

An interaction in apparent motion between perceived three-dimensional forms defined by stereopsis and local luminous elements is reported. Vertical stripes of cyclopean square gratings were simulated by random-dot stereograms. Alternation of two-frame stereograms whose phases differed by 90 deg caused two kinds of percepts, planes' motion in depth (first-order stereoscopic motion, first-order SM) or lateral motion of gratings (higher-order stereoscopic motion, higher-order SM). Experiment 1 explored the conditions under which higher-order SM frequently arose, as opposed to local luminance-based in-depth motion (first-order SM). The results show that, when the spatial arrangements of two-frame random dots were correlated, higher-order SM dominated for long ISI conditions (ISI > 73 msec). When they were uncorrelated, higher-order SM dominated even under zero ISI conditions. Subjects reported that, when higher-order SM was seen, dots were attached to the surfaces of the moving cyclopean figure (motion capture). Experiment 2 tested which factor caused the domination of higher-order SM under uncorrelated conditions in Experiment 1, the larger distance of dot jump or the varied directions of the dots' motion. The results show that, when the distance of dot jump is large or when the directions of dots' motion are incoherent, higher-order SM arises more frequently. When local first-order motion signals are weakened by appropriate temporal and spatial conditions or by incoherent motion directions, higher-order SM dominates and it captures the motion of dots.

Depth Perception↗

Interactions between global motion and local binocular rivalry.

Binocular rivalry is thought to arise from a low-level cortical site. Experiment 1 evaluates this claim with respect to local and global motion processing by using a multiple-aperture motion stimulus and measuring the predominance of global coherence while one of the component gratings is engaged in rivalry. Results show that rivalry suppression of the component grating precludes global coherence. Presumable, suppression prevents the component motion signal from advancing to higher-level global motion areas, suggesting rivalry occurs between local and global motion processing. However, feedback from higher-level mechanisms might exert an influence on binocular rivalry and thus Experiment 2 measures how the predominance of a local target engaged in binocular rivalry with a competing local stimulus is affected when the target forms part of a globally coherent motion stimulus. The augmented level of target predominance during global motion relative to local motion indicates that higher-level motion mechanisms can feedback and influence the binocular rivalry process. Together, these data imply a looping hierarchy of motion processing stages, with rivalry suppression transpiring at an intermediate level and subject to feedback from higher-level motion areas.

Humans↗

The computation of binocular visual direction: a re-examination of Mansfield and Legge (1996)

Mansfield and Legge (1996) reported recently that a target's perceived binocular direction is dependent on the ratio of contrasts presented to the two eyes. Although their main conclusion concerned the dependence of perceived direction on interocular contrast, they also argued that the change in perceived direction is due to a shift in the position of the cyclopean eye and that the relative directions of binocular targets are unaffected by eye position. We take issue with both of these arguments. With regard to the former, their task was an alignment task, not an egocenter task, so it did not provide information relevant to the position of the cyclopean eye. Indeed, their data can be explained by the conventional theory of binocular visual directions with a fixed cyclopean eye (e.g., Hering, 1879; Ono, 1981) once a simple, but important modification is added. With regard to their conclusion concerning eye position, we show that the vergence of the eyes has a clear and systematic effect on perceived relative directions in the setup used by Mansfield and Legge.

Contrast Sensitivity↗

The influence of large scanning eye movements on stereoscopic slant estimation of large surfaces.

The results of several experiments demonstrate that the estimated magnitude of perceived slant of large stereoscopic surfaces increases with the duration of the presentation. In these experiments, subjects were free to make eye movements. A possible explanation for the increase is that the visual system needs to scan the stimulus with eye movements (which take time) before it can make a reliable estimate of slant. We investigated the influence of large scanning eye movements on stereoscopic slant estimation of large surfaces. Six subjects estimated the magnitude of slant about the vertical or horizontal axis induced by large-field stereograms of which one half-image was transformed by horizontal scale, horizontal shear, vertical scale, vertical shear, divergence or rotation relative to the other half-image. The experiment was blocked in three sessions. Each session was devoted to one of the following fixation strategies: central fixation, peripheral (20 deg) fixation and active scanning of the stimulus. The presentation duration in each of the sessions was 0.5, 2 or 8 s. Estimations were done with and without a visual reference. The magnitudes of estimated slant and the perceptual biases were not significantly influenced by the three fixation strategies. Thus, our results provide no support for the hypothesis that the time used for the execution of large scanning eye movements explains the build-up of estimated slant with the duration of the stimulus presentation.

Anisotropy↗

Perceived visual direction near an occluder.

When an opaque object occludes a more distant object, the two eyes often see different parts of the distant object. Hering's laws of visual direction make an interesting prediction for this situation: the part seen by both eyes should be seen in a different direction than the part seen by one eye. We examined whether this prediction holds by asking observers to align a vertical monocular line segment with a nearby vertical binocular segment. We found it necessary to correct the alignment data for vergence errors, which were measured in a control experiment, and for monocular spatial distortions, which were also measured in a control experiment. Settings were reasonably consistent with Hering's laws when the monocular and binocular targets were separated by 30 arcmin or more. Observers aligned the targets as if they were viewing them from one eye only when they were separated by 2 arcmin; this behavior is consistent with an observation reported by Erkelens and colleagues. The same behavior was observed when the segments were horizontal and when no visible occluder was present. Perceived visual direction when the two eyes see different parts of a distant target is assigned in a fashion that minimizes, but does not eliminate, distortions of the shape of the occluded object.

Form Perception↗

Teller acuity cards versus clinical judgment in the diagnosis of amblyopia with strabismus.

Teller acuity card testing, which is a form of the preferential-looking procedure, is a popular way of assessing visual acuity in preverbal patients. The authors suspected that the clinical judgment of a pediatric ophthalmologist is superior to the Teller acuity cards in diagnosing amblyopia when strabismus is present. Acuity card and fixation preference measurements on each eye were compared at the same clinical visit in a group of 108 strabismic patients. The authors found that the acuity cards could be used to detect amblyopia. However, the pediatric ophthalmologist was more sensitive in diagnosing amblyopia than the Teller acuity cards in the presence of strabismus.

Amblyopia↗