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Disparity vergence eye movements exhibit preprogrammed motor control.

To determine the control strategy used to mediate disparity vergence eye movements, an optical technique was employed which eliminated the visual feedback normally associated with a vergence movement. The resulting "open-loop" vergence responses from four subjects exhibited multiple step-like movements. This finding augments previous demonstrations of multiple-step tracking strategies in vergence eye movements and supports the theory that the initial portion of the vergence response is under preprogrammed control. Additional evidence for preprogramming is given by the similarity of the initial dynamics between open- and closed-loop responses as evidenced by similar ratios of peak velocity to amplitude (i.e. "main sequence" plots).

Convergence, Ocular↗

Selective attention and cyclopean motion processing.

The effect of diverted selective attention on the induction of the cyclopean motion aftereffect (aftereffect induced from dynamic disparity information) was investigated. The luminance motion aftereffect was examined for comparison. During diverted-attention trials, observers ignored background adapting motion and performed a low-load or high-load rapid serial visual presentation (RSVP) task presented in the center of the motion display. Baseline motion aftereffects were obtained with no diverted attention. The results showed that the cyclopean motion aftereffect, similar to the luminance motion aftereffect, declined only modestly under diverted-attention conditions. Selective attention appears to play a modest role in the visual processing of cyclopean motion.

Adaptation, Ocular↗

The importance of being upright: use of environmental and viewer-centered reference frames in shape discriminations of novel three-dimensional objects.

We investigated the frame of reference that people use to make shape discriminations when their heads are either upright or tilted. Observers made same-different judgments of pairs of novel three-dimensional objects that were aligned along their length within the frontal-parallel plane and rotated in depth around an axis parallel to their own axes of elongation. The aligned objects were displayed vertically, tilted 45 degrees, or horizontally with respect to the environmental upright, but the distance of each pair from the upright was irrelevant to resolving the angular disparity between the stimuli for the same-different judgment. Nevertheless, when observers' heads were upright, the time to encode the stimuli was a linear function of the distance of the stimuli from the environmental upright, whereas when observers' heads were tilted 45 degrees, encoding times for tilted and vertical stimuli did not differ and were faster than the times to encode horizontal stimuli. We interpreted these data to mean that observers either rotate or reference the top of an object to the environmental upright, and they can use either a gravitational or retinal reference frame to do so when either they or the objects are not upright.

Decision Making↗

Horizontal saccades to dichoptically presented targets of differing disparities.

Horizontal saccades were elicited to targets of various disparities displayed dichoptically. When the left eye and right eye targets were in the same hemifield, the resulting saccade demonstrated spatial averaging (42%, where 50% represents perfect averaging) between the left and right eye target positions. When the left eye and right eye targets were in opposite hemifields, the saccade was directed to one of the stimuli and was only minimally influenced by the presence of the other. This pattern is similar to that obtained when saccades are made to double targets, both of which are visible to both eyes. These data are discussed in terms of an ecological role for the global effect.

Adult↗

Using visual direction in three-dimensional motion perception.

The eyes receive slightly different views of the world, and the differences between their images (binocular disparity) are used to see depth. Several authors have suggested how the brain could exploit this information for three-dimensional (3D) motion perception, but here we consider a simpler strategy. Visual direction is the angle between the direction of an object and the direction that an observer faces. Here we describe human behavioral experiments in which observers use visual direction, rather than binocular information, to estimate an object's 3D motion even though this causes them to make systematic errors. This suggests that recent models of binocular 3D motion perception may not reflect the strategies that human observers actually use.

Depth Perception↗

Display duration and stereoscopic depth discrimination.

We investigated the role of display duration in stereoscopic depth perception. The display consisted of a dynamic random-dot stereogram, with two disparity-defined squares (1.9 degrees x 1.9 degrees), one on the left and one on the right of a central (Nonius) fixation stimulus. The sign of the disparity (crossed or uncrossed) was always the same for both squares, and the magnitude of disparity was 0.25 degree for one square and either 0.125 degree or 0.375 degree for the other square. Participants indicated which square appeared closer. The display duration was varied adaptively between 20 and 1000 ms until participants performed at 75% accuracy. Results confirmed large individual differences in the display duration required for stereoscopic depth perception. Approximately half of the 100 naive participants were able to perform the task at 20 ms, while the remaining participants required up to 1000 ms to perform at criterion. The present study shows that display duration is a critical variable in explaining wide differences in reported abilities of individuals to process stereoscopic depth information.

Adult↗

The role of the corpus callosum and extra striate visual areas in stereoacuity in macaque monkeys.

Stereoacuity was measured in six normal male rhesus monkeys by requiring them to indicate the closer of two vertical line targets. Their stereoacuity ranged from 13-23 arc sec and was as good as that of human observers tested in the same way. Sectioning the splenium of the corpus callosum, either before or after removing the foveal representation in visual area 2, had no effect on stereoacuity thresholds, indicating that the splenium is not essential for the detection of small retinal disparities at the visual mid-line. In contrast, removal of the foveal representation in V2 permanently and markedly elevated stereoacuity thresholds, almost to the level observed in two monkeys after removal of the representation in striate cortex of the central 5 degrees of the retina. Posterior infero-temporal ablation also impaired stereoacuity, though less strikingly. In these two monkeys, the effect of subsequent damage to the rostral superior colliculi was examined. One animal was unimpaired. In the other, in which the pre-tectum was damaged, the stereoacuity threshold was substantially raised, most plausibly as a consequence of imperfect binocular fixation.

Animals↗

Speed discrimination of stereoscopic (cyclopean) motion.

This study investigated the degree to which speed of stereoscopic translational motion (i.e. moving binocular disparity information) can be discriminated in a display that minimizes position information. Observers viewed dynamic random-element stereograms depicting arrays of randomly positioned stereoscopic dots that moved bidirectionally. Two tasks were performed: a speed discrimination task and a displacement discrimination task. Across a range of conditions, speed could be discriminated under conditions in which displacement could not. Thus, speed of stereoscopic motion can be discriminated when position information is minimal. This result indicates that stereoscopic motion is sensed in a way that cannot be explained by feature tracking or by inferring the motion from memory of position and time.

Depth Perception↗

Thresholds for stereo-slant discrimination between spatially separated targets are influenced mainly by visual and memory factors but not oculomotor instability.

Surface-slant variations can be sensed either simultaneously with steady fixation or sequentially with saccadic gaze shifts. Stereo-slant discrimination thresholds are affected by visual, oculomotor, and memory factors. We have investigated the effects of fixation strategy, target separation, and exposure duration on stereo-slant discrimination. With long exposure durations (734 ms), stereo-slant discrimination thresholds measured with simultaneous presentation of test and reference stimuli were lower with gaze shifts than without them when target separations exceeded 4 deg. Above 4-deg target separations, the benefits of improved disparity resolution with foveal gaze shifts outweighed the costs of oculomotor variability associated with saccades. With short exposure durations (167 ms), as target separation increased, stereo-slant discrimination thresholds measured without gaze shifts increased with both sequential and simultaneous stimulus presentations, whereas thresholds with gaze shifts remained constant. This indicates that oculomotor errors are not an important factor in stereo-slant discrimination. In contrast to stereo-slant thresholds, sequential stereo-depth thresholds between two dots, measured with gaze shifts, increased with target separation. Thus, oculomotor error increases with target separation, and it is an important factor in stereo-depth discrimination.

Depth Perception↗

Shape similarity and distance disparity as apparent motion correspondence cues.

Apparent motion is perceived when two spots of light are presented successively in different locations. When more than one element is present in each frame, there is a correspondence problem in matching the elements in one frame with those in the other. We report the effects of shape similarity and distance disparity on the correspondence process. Twenty subjects were tested using a 2-AFC design. We found that both shape and distance cues are used by the correspondence process: when distance is the only cue the motion which is usually perceived is that involving the shorter distance; when shape is the only cue the motion involving two elements of the same shape is preferred. We also studied the interaction between the two cues when both were present. Quantitative measures of the relative strengths of these effects and of their interaction are reported. A Signal Detection Theory model is used to analyze these apparent motion correspondence effects.

Cues↗

Coding of smooth eye movements in three-dimensional space by frontal cortex.

Through the development of a high-acuity fovea, primates with frontal eyes have acquired the ability to use binocular eye movements to track small objects moving in space. The smooth-pursuit system moves both eyes in the same direction to track movement in the frontal plane (frontal pursuit), whereas the vergence system moves left and right eyes in opposite directions to track targets moving towards or away from the observer (vergence tracking). In the cerebral cortex and brainstem, signals related to vergence eye movements--and the retinal disparity and blur signals that elicit them--are coded independently of signals related to frontal pursuit. Here we show that these types of signal are represented in a completely different way in the smooth-pursuit region of the frontal eye fields. Neurons of the frontal eye field modulate strongly during both frontal pursuit and vergence tracking, which results in three-dimensional cartesian representations of eye movements. We propose that the brain creates this distinctly different intermediate representation to allow these neurons to function as part of a system that enables primates to track and manipulate objects moving in three-dimensional space.

Animals↗

Visual inter-attribute contour completion.

A new visual phenomenon, inter-attribute illusory (completed) contours, is demonstrated. Contour completions are perceived between any combination of spatially separate pairs of inducing elements (Kanizsa-like 'pacman' figures) defined either by pictorial cues (luminance contrast or offset gratings), temporal contrast (motion, second-order-motion or 'phantom' contours), or binocular-disparity contrast. In a first experiment, observers reported the perceived occurrence of contour completion for all pair combinations of inducing elements. In a second experiment they rated the perceived clarity of the completed contours. Both methods generated similar results contour completions were perceived even though the inducing elements were defined by different attributes. Ratings of inter-attribute clarity were no lower than in either of the two corresponding intra-attribute conditions and seem to be the average of these two ratings. The results provide evidence for the existence of attribute-invariant Gestalt processes, and on a mechanistic level indicate that the completion process operates on attribute-invariant contour detectors.

Contrast Sensitivity↗

Shape discrimination for rectangles defined by disparity alone, by disparity plus luminance and by disparity plus motion.

We measured the just-noticeable difference in aspect ratio a/b for dotted rectangles defined entirely by disparity (DD rectangles), dotted rectangles defined by both disparity and luminance contrast (DD+LD rectangles) and rectangles defined by both disparity and relative motion (DD+MD rectangles) over a wide range of uncrossed (0-126 min arc) and crossed (0-126 min arc) disparities. The rectangle's height and width were, respectively, a and b. Vergence was monitored by nonious lines, fusion was monitored by a fusion line, and subjects were instructed to look at the rectangle. We conclude that for DD rectangles, aspect ratio discrimination for crossed and uncrossed disparities cannot be compared accurately unless (a) ocular vergence is monitored, (b) a wide range of crossed and uncrossed disparities are investigated and (c) trials are repeated until threshold has stabilized for the entire range of both crossed and uncrossed disparities. Intersubject variations in fixation disparity is the reason for (a). The reason for (b) is that the effect of disparity on aspect ratio discrimination threshold is different for crossed and uncrossed disparities. The reason for (c) is that, for some subjects, the lowest discrimination threshold continues to fall with practice for uncrossed disparities beyond the point at which the lowest threshold has effectively stabilized for crossed disparities. We report that aspect ratio discrimination threshold for a DD rectangle first decreased and then levelled out as its disparity was progressively increased from zero, while the perceived depth of the rectangle increased smoothly and approximately linearly. We found that the lowest value of aspect ratio discrimination threshold was the same for both crossed and uncrossed disparities. This lowest value occurred at or just before the disparity at which fusion was lost for the dots surrounding the rectangle. The lowest value of discrimination threshold was lower for DD+LD and for DD+MD rectangles than for DD rectangles. The lowest value of discrimination threshold for DD rectangles was 4.0, 3.4, 7.4 and 3.1% for our four subjects. If we assume that a and b are encoded directly, then a 3.1% discrimination threshold implies that the precision of encoding a and b is better than 1 min arc--considerably better than the 9 min arc mean dot separation, and considerably better than the 3-5 c/deg estimate for cyclopean grating acuity.

Adult↗

Incomitant dissociated vertical deviation and superior oblique overaction.

When superior oblique overaction coexists with dissociated vertical deviation, it may produce a pattern of disparity in the amount of dissociated vertical deviation in different horizontal gaze fields, which the authors have termed incomitance. Seven patients with the constellation of esotropia, bilateral superior oblique overaction, "A"-pattern, and incomitant dissociated vertical deviation are presented. In each case, a distinctive incomitant pattern of dissociated vertical deviation was noted in which dissociated vertical deviation was least in adduction, moderate in primary position, and greatest in abduction. Four patients underwent asymmetric superior rectus recessions and partial tenotomy of the superior oblique tendons at their insertions as the initial treatment for their incomitant dissociated vertical deviation. Recognition of such a pattern of incomitant dissociated vertical deviation is important in choosing appropriate surgical management.

Child↗

Internal surface representations approximated by reverse correlation.

We presented two nai ve observers with 20,000 random-dot stereograms. On each trial, the observers had to indicate the presence or absence of a complex 3D pattern (a large '+' sign in relief). However, unbeknownst to them, the stereograms did not contain any signal, but only disparity noise. Responses and verbal reports indicate that the observers 'saw' the suggested 3D surface configuration in roughly half the trials even though structured local low-level signal was never presented. Using reverse correlation, we derived an approximation of the internal surface-based representations, or templates, that best accounted for the observers' responses. These templates were shown to be spatially well defined and temporally stable. We propose that the 3D surface-based representations that we derived are the first approximations and depictions of the intermediary process that allows the visual system to successfully link degraded, bottom-up signal and high-level, top-down object recognition.

Adult↗

Extracting 3D structure from disparity.

The neural mechanisms of stereoscopic 3D shape perception have only recently been investigated. Here we review the two cortical regions in which these mechanisms have been studied so far in macaques: a small subpart of inferotemporal cortex called TEs, and the caudal intraparietal (CIP) region. Neurons in TEs respond selectively to the orientation and curvature in depth of stereoscopic surfaces and this region provides a detailed 3D shape description of surface boundaries and surface content. This description is evoked only by binocular stimuli in which subjects see depth and it does not vary if depth is specified by different cues. Neurons in CIP are a selective for orientation in depth of surfaces and elongated objects, and their responses are also unaffected by changes in depth cues. Thus, stereoscopic 3D shape is processed in both the dorsal, occipito-parietal and the ventral, occipito-temporal streams.

Animals↗

A comparison of varieties of "second-order" motion.

Bistable apparent-movement displays were created using four different kinds of "second-order" stimuli in which figures were defined by binocular disparity, spatial phase shifts of periodic luminance distributions, relative motion, and texture-element orientation differences. For each display, characteristics of the local structure of the figures, backgrounds, or both were varied. For each experimental condition, the type of apparent movement seen as a function of interstimulus interval was measured, and it was found that the relationship between perceived apparent movement and interstimulus interval differed across the types of displays viewed. The results suggest that the transformations between first-order stimulus properties and second-order motion may be too complex to imply a single uniform class of second-order motion detectors. Alternative physiological accounts of the results are discussed.

Adolescent↗

Disparity scaling and the perception of frontoparallel surfaces.

Binocular disparity can be defined in a variety of ways and its measurement depends upon the particular coordinate framework chosen. As a result of the inverse square law, binocular disparities need to be scaled by some estimate of absolute distance if they are to be interpreted correctly. The experiments described in this paper investigated the extent to which (i) the vergence angle and (ii) the horizontal gradient of vertical disparities or 'differential perspective' provide the necessary information for judging that a stereoscopic surface is flat and frontoparallel. For small displays (< 20 deg) vergence is more effective than differential perspective in scaling frontoparallel surfaces but for larger displays (> 30 deg), differential perspective plays the major role. When both cues together specify the viewing distance, the constancy of frontoparallel-surface scaling is close to perfect for all sizes of display up to 80 deg. Analysis of the geometry of stereoscopic images shows that when a surface patch lies in a frontal plane, the binocular horizontal size ratio of any surface feature is equal to the square of its binocular vertical size ratio, whatever its distance from the observer.

Convergence, Ocular↗