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Robust speaker's location detection in a vehicle environment using GMM models.

Abstract-Human-computer interaction (HCI) using speech communication is becoming increasingly important, especially in driving where safety is the primary concern. Knowing the speaker's location (i.e., speaker localization) not only improves the enhancement results of a corrupted signal, but also provides assistance to speaker identification. Since conventional speech localization algorithms suffer from the uncertainties of environmental complexity and noise, as well as from the microphone mismatch problem, they are frequently not robust in practice. Without a high reliability, the acceptance of speech-based HCI would never be realized. This work presents a novel speaker's location detection method and demonstrates high accuracy within a vehicle cabinet using a single linear microphone array. The proposed approach utilize Gaussian mixture models (GMM) to model the distributions of the phase differences among the microphones caused by the complex characteristic of room acoustic and microphone mismatch. The model can be applied both in near-field and far-field situations in a noisy environment. The individual Gaussian component of a GMM represents some general location-dependent but content and speaker-independent phase difference distributions. Moreover, the scheme performs well not only in nonline-of-sight cases, but also when the speakers are aligned toward the microphone array but at difference distances from it. This strong performance can be achieved by exploiting the fact that the phase difference distributions at different locations are distinguishable in the environment of a car. The experimental results also show that the proposed method outperforms the conventional multiple signal classification method (MUSIC) technique at various SNRs.

Acoustics↗

Listening through different ears alters spatial response fields in ferret primary auditory cortex.

The localization of sounds in space is based on spatial cues that arise from the acoustical properties of the head and external ears. Individual differences in localization cue values result from variability in the shape and dimensions of these structures. We have mapped spatial response fields of high-frequency neurons in ferret primary auditory cortex using virtual sound sources based either on the animal's own ears or on the ears of other subjects. For 73% of units, the response fields measured using the animals' own ears differed significantly in shape and/or position from those obtained using spatial cues from another ferret. The observed changes correlated with individual differences in the acoustics. These data are consistent with previous reports showing that humans localize less accurately when listening to virtual sounds from other individuals. Together these findings support the notion that neural mechanisms underlying auditory space perception are calibrated by experience to the properties of the individual.

Acoustic Stimulation↗

Computation of local directivity, speed of sound and attenuation from ultrasonic reflection tomography data.

Ultrasound reflection tomography based on the compound scan principle, allows one to produce reflectivity images with high quality and reproducibility. In this paper, methods are discussed on how to extract additional physical parameters from the same set of reflection data for medical applications. Experimental results from a phantom object and in-vivo measurements illustrate the capabilities of such tomographic reflection systems.

Forearm↗

Cats exhibit the Franssen Effect illusion.

The Franssen Effect (FE) is a striking auditory illusion previously demonstrated only in humans. To elicit the FE, subjects are presented with two spatially-separated sounds; one a transient tone with an abrupt onset and immediate ramped offset and the other a sustained tone of the same frequency with a ramped onset which remains on for several hundred ms. The FE illusion occurs when listeners localize the tones at the location of the transient signal, even though that sound has ended and the sustained one is still present. The FE illusion occurs most readily in reverberant environments and with pure tones of approximately 1-2.5 kHz in humans, conditions where sound localization is difficult in humans. Here, we demonstrate this illusion in domestic cats using, for the first time, localization procedures. Previous studies in humans employed discrimination procedures, making it difficult to link the FE to sound localization mechanisms. The frequencies for eliciting the FE in cats were higher than in humans, corresponding to frequencies where cats have difficulty localizing pure tones. These findings strengthen the hypothesis that difficulty in accurately localizing sounds is the basis for the FE.

Acoustic Stimulation↗

"Deaf hearing": unacknowledged detection of auditory stimuli in a patient with cerebral deafness.

We describe a patient with the rare disorder of total deafness caused by a bilateral lesion in the temporal lobes and lesions in the central pontine area. Although she displayed no voluntary ability to detect or localize or identify sounds and denied hearing them when asked in writing, she retained some ability to respond reflexively to sounds. When attempts were made to restore awareness of sounds and/or voluntary responses to sounds by drawing her attention to her appropriate orienting head movements her performance improved and she began to respond successfully in a "forced-choice" paradigm. However, even when she became confident at detecting and localizing sounds she remained densely agnosic to their meaning. Her condition of deaf-hearing bears many similarities to that of blindsight.

Acoustic Stimulation↗

An anatomical substrate for the inhibitory gradient in the VLVp of the owl.

The interaural difference in the level of sounds is an important cue for the localization of the sound's source. In the barn owl, a keen auditory predator, this binaural cue is first computed in the nucleus ventralis lemnisci laterale, pars posterior (VLVp), a cell group found within the fibers of the lateral lemniscus. Its neurons are excited by inputs from the contralateral ear and inhibited by inputs to the ipsilateral ear and are therefore sensitive indicators of interaural level difference. The excitation arrives by a direct input from the contralateral nucleus angularis, a cochlear nucleus, and the inhibition is mediated by a commissural projection that interconnects the VLVps of the two sides. The dorsally located neurons in the VLVp are more heavily inhibited than those found more ventrally, thus giving rise to a gradient of inhibition. This inhibitory gradient plays a central role in recent models of VLVp function. We present evidence based on standard anterograde tracing methods that this gradient of inhibition is mediated by a dorsoventral gradient in the density of synaptic inputs from the contralateral VLVp, the source of inhibition. Specifically, injection of tracers into one VLVp, regardless of the position of the injection within the nucleus, produced a vertically oriented field of label that was densest along the dorsal margin of the contralateral VLVp and became sparser a more ventral levels. Furthermore, we found that injections into the medial and lateral aspects of the nucleus produced this dorsoventrally graded field of label along the medial and lateral aspects of the contralateral VLVp, respectively. Finally, we confirmed an earlier observation suggesting that the anterior and posterior aspects of one VLVp project to the anterior and posterior aspects of the contralateral nucleus, respectively.

Animals↗

Adaptation in the processing of interaural time differences revealed by the auditory localization aftereffect.

Two experiments were conducted involving the auditory localization aftereffect, in which the perceptual lateralization of a test sound having an interaural time difference (ITD) shifts away from that of a prior adapting sound having a different ITD. First, the frequency selectivity of the aftereffect was examined for sinusoids presented through headphones, with various combinations of adapter and test frequencies below 800 Hz, using the method of constant stimuli. The magnitude of the aftereffect was found to be largest when the frequencies of the two tones were similar, and virtually disappeared at a frequency difference of one-half octave. Second, the ITD selectivity of the aftereffect was examined for 400-Hz sinusoids. Subjects' judgments of lateralization were measured directly in terms of the perceived azimuth of the test tone for various combinations of adapter and test ITDs in the range of +/- 625 microseconds. The magnitude of the aftereffect was found to be largest when adapter and test ITDs differed by approximately 250 microseconds. These results were successfully simulated by an interaural cross-correlation model having gain control. The results are consistent with the idea that the gain of ITD-selective units, located after binaural interaction but before across-frequency integration, is changed by recent input.

Humans↗

Microphone array signal processing with application in three-dimensional spatial hearing.

Microphone arrays are known to enhance the directionality and signal-to-noise ratio (SNR) over single-channel sensors. This is considered beneficial in many applications such as video-conferencing systems and hearing aids. However, this advantage comes at the price of the sensation of spatial hearing. The spatial cues due to diffractions of the head and torso are lost if the array is not fitted in the ears. In this paper we present a system that incorporates binaural hearing synthesis into array signal processing, in an attempt to recover the three-dimensional sound image that a human listener would naturally perceive. In the system, the superdirective beamformer is exploited to estimate the direction of arrival (DOA) of the incoming sound. The spatial sound image is restored by steering the beam to the direction found in the DOA session and filtering the array output with the corresponding Head Related Transfer Functions (HRTF). The algorithms have been implemented in real-time fashion using a digital signal processor. Objective and subjective experiments were performed to validate the proposed system. The experimental results showed that the accurate localization of the sound source is achievable using the array system.

Algorithms↗

Auditory localization under sustained +Gz acceleration.

The ability to localize a virtual sound source in the horizontal plane was evaluated under varying levels of sustained (+Gz) acceleration. Participants were required to judge the locations of spatialized noise bursts in the horizontal plane (elevation 0 degrees) during exposure to 1.0, 1.5, 2.5, 4.0, 5.5, and 7.0 +Gz. The experiment was conducted at the U.S. Air Force Research Laboratory's Dynamic Environment Simulator, a three-axis centrifuge. No significant increases in localization error were found between 1.0 and 5.5 +Gz; however, a significant increase did occur at the 7.0 +Gz level. In addition, the percentage of front/back confusions did not vary as a function of +Gz level. Collectively, these results indicate that the ability to localize virtual sound sources is well maintained at various levels of sustained acceleration. Actual or potential applications include the incorporation of spatial audio displays into the human-computer interface for vehicles that are operated in acceleration environments.

Acceleration↗

Cortical mechanisms for auditory spatial illusions.

Frequency transformation by the external ears provides the spectral cues for localization of broadband sounds in the vertical plane. When human subjects listen to spectrally-impoverished narrowband sounds presented in a free field, the perceived locations vary with the centre frequency and are largely independent of the actual source locations. The present study explored the substrate of spatial illusion by examining the responses of cortical neurons to narrowband stimuli. Single-unit responses were recorded in area A2 of anaesthetized cats. Broadband noise bursts were presented at 14 locations in the vertical median plane, from 60 degrees below the front horizon, up and over the head, to 20 degrees below the rear horizon. Narrowband (1/6-oct) noise bursts were presented at + 80 degrees elevation. An artificial neural network was trained to recognize the spike patterns elicited by broadband noise and, thereby, to register the spike patterns with sound-source elevation. When the trained network was presented with neural responses elicited by narrowband noise, the elevation estimated by the neural network varied with the centre frequency of the narrowband stimuli. Consistent with psychophysical results in human, the locations associated with a given centre frequency could be predicted by comparing the stimulus spectrum with the directional transfer functions of the cat's external ear. The results support the hypothesis that full spike patterns (including spike counts and spike timing) of cortical neurons code information about sound location and that the auditory cortical neurons play a pivotal role in localization behaviour.

Acoustic Stimulation↗

The effect of gaze eccentricity on perceived sound direction and its relation to visual localization.

This study investigates the influence of eye position on the localization of a free-field sound source by employing a pointing method. While fixating visual targets in various directions, the subjects indicated the perceived direction of a sound source by adjusting the azimuthal angle of a swivel pointer. The perceived sound azimuth shifted consistently opposite to the direction of eccentric gaze. i.e. to the left when gaze was to the right and vice versa. This shift resembled an approximately linear function of horizontal gaze direction. The mean magnitude of the shift was 3.1 degrees when the gaze was 45 degrees to the side (mean slope 0.069 degrees per degree eccentricity in gaze direction). An additional experiment investigated the relation of this effect to visual localization. Using the same method, the shift of perceived visual azimuth was measured as a function of gaze direction. The results indicate a shift in the same direction as the auditory shift (opposite to the direction of eccentric gaze), but with a significantly greater magnitude, which was 5.7 degrees for 45 degrees eccentricity in gaze direction. The perceived shifts of sound direction depending on gaze eccentricity may result from incomplete transformations of the auditory spatial coordinates from a craniocentric to an oculocentric frame of reference within neural maps of space, as has been suggested by previous neurophysiological investigations.

Acoustic Stimulation↗