Stereopsis with persisting and dynamic textures.
We measured the percept of changing depth from changing disparity in stereograms composed of random-dot textures that were either persistent or dynamically changed on every frame (a dynamic random-dot stereogram). Disparity was changed between frames to depict a surface undergoing smooth temporal changes in simulated slant. Matched depth was greater with dynamic random-dot stereograms than with persistent random-dot stereograms. These results confirm and extend earlier observations at depth threshold. We posit an explanation based on cue conflict between stereopsis and monocular depth cues.