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Microstimulation of visual cortex affects the speed of perceptual decisions.

Direction-selective neurons in the middle temporal visual area (MT) are crucially involved in motion perception, although it is not known exactly how the activity of these neurons is interpreted by the rest of the brain. Here we report that in a two-alternative task, the activity of MT neurons is interpreted as evidence for one direction and against the other. We measured the speed and accuracy of decisions as rhesus monkeys performed a direction-discrimination task. On half of the trials, we stimulated direction-selective neurons in area MT, thereby causing the monkeys to choose the neurons' preferred direction more often. Microstimulation quickened decisions in favor of the preferred direction and slowed decisions in favor of the opposite direction. Even on trials in which microstimulation did not induce a preferred direction choice, it still affected response times. Our findings suggest that during the formation of a decision, sensory evidence for competing propositions is compared and accumulates to a decision-making threshold.

Animals↗

Discrimination between active and passive head movements by macaque ventral and medial intraparietal cortex neurons.

An important prerequisite for effective motor action is the discrimination between active and passive body movements. Passive movements often require immediate reflexes, whereas active movements may demand suppression of the latter. The vestibular system maintains correct body and head posture in space through reflexes. Since vestibular inputs have been reported to be largely suppressed in the vestibular nuclei during active head movements, we investigated whether head movement-related signals in the primate parietal cortex, a brain region involved in self-motion perception, could support both reflex functions and self-movement behaviour. We employed a paradigm that made available direct comparison of neuronal discharge under active and passive movement conditions. In this study, we demonstrate that a population of intraparietal (VIP (ventral) and MIP (medial)) cortex neurons change their preferred directions during horizontal head rotations depending on whether animals have performed active movements, or if they were moved passively. In other neurons no such change occurred. A combination of these signals would provide differential information about the active or passive nature of an ongoing movement. Moreover, some neurons' responses clearly anticipated the upcoming active head movement, providing a possible basis for vestibular-related reflex suppression. Intraparietal vestibular neurons thus distinguish between active and passive head movements, and their responses differ substantially from those reported in brainstem vestibular neurons, regarding strength, timing, and direction selectivity. We suggest that the contextual firing characteristics of these neurons have far-reaching implications for the suppression of reflex movements during active movement, and for the representation of space during self-movement.

Action Potentials↗

Low-level integration of auditory and visual motion signals requires spatial co-localisation.

It is well known that the detection thresholds for stationary auditory and visual signals are lower if the signals are presented bimodally rather than unimodally, provided the signals coincide in time and space. Recent work on auditory-visual motion detection suggests that the facilitation seen for stationary signals is not seen for motion signals. We investigate the conditions under which motion perception also benefits from the integration of auditory and visual signals. We show that the integration of cross-modal local motion signals that are matched in position and speed is consistent with thresholds predicted by a neural summation model. If the signals are presented in different hemi-fields, move in different directions, or both, then behavioural thresholds are predicted by a probability-summation model. We conclude that cross-modal signals have to be co-localised and co-incident for effective motion integration. We also argue that facilitation is only seen if the signals contain all localisation cues that would be produced by physical objects.

Acoustic Stimulation↗

Primate area MST-l is involved in the generation of goal-directed eye and hand movements.

The contributions of the middle superior temporal area (MST) in the posterior parietal cortex of rhesus monkeys to the generation of smooth-pursuit eye movements as well as the contributions to motion perception are well established. Here, we present the first experimental evidence that this area also contributes to the generation of goal-directed hand movements toward a moving target. This evidence is based on the outcome of intracortical microstimulation experiments and transient lesions by small injections of muscimol at identified sites within the lateral part of area MST (MST-l). When microstimulation was applied during the execution of smooth-pursuit eye movements, postsaccadic eye velocity in the direction of the preferred direction of the stimulated site increased significantly (in 93 of 136 sites tested). When microstimulation was applied during a hand movement trial, the hand movement was displaced significantly in the same direction (in 28 of 39 sites tested). When we lesioned area MST-l transiently by injections of muscimol, steady-state eye velocity was exclusively reduced for ipsiversive smooth-pursuit eye movements. In contrast, hand movements were displaced toward the contralateral side, irrespective of the direction of the moving target. Our results provide evidence that area MST-l is involved in the processing of moving targets and plays a role in the execution of smooth-pursuit eye movements as well as visually guided hand movements.

Action Potentials↗

The perception of apparent movement.

When two similar pictures, overlapping but slightly displaced, were projected on a screen in alternation, apparent movement could be seen. How similar must successive pictures be to give apparent movement? This is the 'correspondence problem'. Manipulations of the local and global correspondences between pictures included motion phenomena such as reversed apparent movement; a four-stroke oscillatory cycle which gave an illusion of continuous motion in one direction; edges defined by texture, stereoscopic depth, or flicker, kinetic edges; and wave motion. It was concluded that human motion perception may comprise two separate mechanisms. Local point-by-point correlations between pictures are detected by a relatively peripheral system, probably based on directonally selective neural units. More subtle global correspondences are analysed by a more cognitive system which extracts edges before it process motion.

Afterimage↗

Influence of a sensorimotor conflict on the memorization of a path traveled in virtual reality.

Studies of visual-vestibular and vestibular-proprioceptive interactions suggest that prolonged exposure to sensory conflicts induces a modification of the relation between sensory modalities for self-motion perception. With most models conflicts are solved by a weighting process. However, the brain could also switch between conflicting cues. The present study focused on the effect of mismatched visual and non-visual information on the reproduction of actively performed turns. Standing subjects viewed a virtual corridor in which forward movements were simulated at a constant linear velocity, and rotations were actually performed. They were asked to learn the trajectory and then to reproduce it from memory in total darkness. In the baseline condition, the relative amplitudes of visual and non-visual information for the rotations performed were the same, but were manipulated in the two 'sensory conflict' conditions. The results show that even when subjects did not notice the sensory conflict, the discrepancy between visual and non-visual information affected their ability to reproduce the angular displacements. In one conflict condition, subjects relied on visual information when asked to draw the trajectory traveled, yet reproduced rotations on the basis of non-visual information during active blindfolded movements. This dissociation suggests that for mental simulation of the same path, there are at least two cognitive strategies of memory storage and retrieval, using either visual or non-visual information, according to the task and the sensory context.

Adult↗

Human postural responses to motion of real and virtual visual environments under different support base conditions.

The role of visual orientation cues for human control of upright stance is still not well understood. We, therefore, investigated stance control during motion of a visual scene as stimulus, varying the stimulus parameters and the contribution from other senses (vestibular and leg proprioceptive cues present or absent). Eight normal subjects and three patients with chronic bilateral loss of vestibular function participated. They stood on a motion platform inside a cabin with an optokinetic pattern on its interior walls. The cabin was sinusoidally rotated in anterior-posterior (a-p) direction with the horizontal rotation axis through the ankle joints (f=0.05-0.4 Hz; A (max)=0.25 degrees -4 degrees ; v (max)=0.08-10 degrees /s). The subjects' centre of mass (COM) angular position was calculated from opto-electronically measured body sway parameters. The platform was either kept stationary or moved by coupling its position 1:1 to a-p hip position ('body sway referenced', BSR, platform condition), by which proprioceptive feedback of ankle joint angle became inactivated. The visual stimulus evoked in-phase COM excursions (visual responses) in all subjects. (1) In normal subjects on a stationary platform, the visual responses showed saturation with both increasing velocity and displacement of the visual stimulus. The saturation showed up abruptly when visually evoked COM velocity and displacement reached approximately 0.1 degrees /s and 0.1 degrees , respectively. (2) In normal subjects on a BSR platform (proprioceptive feedback disabled), the visual responses showed similar saturation characteristics, but at clearly higher COM velocity and displacement values ( approximately 1 degrees /s and 1 degrees , respectively). (3) In patients on a stationary platform (no vestibular cues), the visual responses were basically similar to those of the normal subjects, apart from somewhat higher gain values and less-pronounced saturation effects. (4) In patients on a BSR platform (no vestibular and proprioceptive cues, presumably only somatosensory graviceptive and visual cues), the visual responses showed an abnormal increase in gain with increasing stimulus frequency in addition to a displacement saturation. On the normal subjects we performed additional experiments in which we varied the gain of the visual response by using a 'virtual reality' visual stimulus or by applying small lateral platform tilts. This did not affect the saturation characteristics of the visual response to a considerable degree. We compared the present results to previous psychophysical findings on motion perception, noting similarities of the saturation characteristics in (1) with leg proprioceptive detection thresholds of approximately 0.1 degrees /s and 0.1 degrees and those in (2) with vestibular detection thresholds of 1 degrees /s and 1 degrees , respectively. From the psychophysical data one might hypothesise that a proprioceptive postural mechanism limits the visually evoked body excursions if these excursions exceed 0.1 degrees /s and 0.1 degrees in condition (1) and that a vestibular mechanism is doing so at 1 degrees /s and 1 degrees in (2). To better understand this, we performed computer simulations using a posture control model with multiple sensory feedbacks. We had recently designed the model to describe postural responses to body pull and platform tilt stimuli. Here, we added a visual input and adjusted its gain to fit the simulated data to the experimental data. The saturation characteristics of the visual responses of the normals were well mimicked by the simulations. They were caused by central thresholds of proprioceptive, vestibular and somatosensory signals in the model, which, however, differed from the psychophysical thresholds. Yet, we demonstrate in a theoretical approach that for condition (1) the model can be made monomodal proprioceptive with the psychophysical 0.1 degrees /s and 0.1 degrees thresholds, and for (2) monomodal vestibular with the psychophysical 1 degrees /s and 1 degrees thresholds, and still shows the corresponding saturation characteristics (whereas our original model covers both conditions without adjustments). The model simulations also predicted the almost normal visual responses of patients on a stationary platform and their clearly abnormal responses on a BSR platform.

Adult↗

An MEG study into the visual perception of apparent motion in depth.

This study investigated (1) the responses associated with the perception of motion in depth induced by a series of scale-changing paradigms, and (2) the locations of the dipoles in the brain elicited by stimuli of motion in depth and in-plane motion. The former was determined using two types of stimulation: real motion and apparent motion in scale (AMS; where two frames with size-changed patterns were presented alternately); and the latter was determined by moving a full-field checkerboard pattern forward or rightward smoothly with the same time course. The results from analyzing magnetoencephalography (MEG) component M160 to differentiate the signals of perception can be summarized as follows: (1) the neurons stimulated by apparent motion (AM) might be similar to those stimulated by a real motion, since there was no statistical difference associated with the signals at M160 and the dipole locations; (2) the perceptional signal of motion in depth seems to be more sensitive when scale-changing information is present; and (3) asymmetrical responses are present in the visual system, with responses being more sensitive to expanding stimuli than to contracting ones, and with the activity being more prominent in the right occipitotemporal area. Overall, this study indicates that the responses evoked by the stimuli causing motion in depth are allocated more to area V3a rather to area V5.

Adult↗

Color correspondence in apparent motion.

To maintain figural identity during motion perception, the visual system must match images over space and time. Correct matching requires a metric for identifying "corresponding" images, those representing the same physical object. To test whether matching is based on achromatic (black/white) polarity and chromatic (red/green) color, observers viewed an ambiguous motion display and judged the path of apparent motion. Matching preserved black/white identity regardless of whether frames were viewed binocularly or dichoptically. Red/green identity was also preserved, but coherence of motion depended in part on the number of frames in the motion sequence and on the background luminance. These results suggest that correspondence is computed by a weighted metric containing terms for image features coded early in visual processing.

Color Perception↗

Reduced perception of the motion-induced blindness illusion in schizophrenia.

Motion-induced blindness (MIB) occurs when target stimuli are presented together with a moving distractor pattern. Most observers experience the targets disappearing and reappearing repeatedly for periods of up to several seconds. MIB can be viewed as a striking marker for the organization of cognitive functioning. In the present study, MIB rates and durations were assessed in 34 schizophrenia-spectrum disorder patients and matched controls. The results showed that positive symptoms and excitement enhanced MIB, whereas depression and negative symptoms attenuated the illusion. MIB was more frequently found in normal subjects. The results remained consistent after adjusting for reaction time and error rates. Hence, MIB may provide a valid and reliable measure of cognitive organization in schizophrenia.

Adult↗

Representational momentum and event course anticipation in the perception of implied periodical motions.

After viewing an object in an implied rotation, subjects' short-term visual memory for the object's position is distorted in the direction of rotation. Previous accounts of this representational momentum effect have emphasized the analogy to physical momentum. This study provides a more general perspective: Position memory is influenced by anticipatory processes related to the future event course. In Experiment 1, subjects are presented with an implied periodical event in which a rectangle rotates back and forth. When a direction change in the implied rotation can be anticipated, memory distortion size drops back to zero. Experiment 2 rejects an alternative explanation for the findings of Experiment 1 in terms of enhanced position memory caused by repeated presentations of the memory pattern orientation within the same trial. In Experiment 3, the periods of the implied event are marked by changes in velocity rather than direction. The anticipation of a sudden velocity increase leads to a larger memory shift. We conclude that the perceptual system anticipates the event course on the basis of a representation of the higher order event structure rather than the local motion characteristics.

Adult↗

The role of motion in infants' perception of solid shape.

Previous research has shown that infants as young as the first few months of life perceive several aspects of the three-dimensional environment. Yet we know relatively little about the visual depth information which serves as a basis for their spatial capacities. A study is reported in which a visual habituation procedure was used to examine what types of optical depth information four-month-old infants find useful in visually perceiving solid (three-dimensional) shape. Results imply that in the absence of binocular depth cues four-month-olds rely on kinetic depth information to perceive solid shape.

Adult↗