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Do variables that affect similar bistable apparent-movement displays result in similar changes in perception?

Two bistable apparent-movement displays (i.e. ones that generate two qualitatively different kinds of movement percepts under different conditions) were compared. They were designed to be as similar as possible spatially, and were studied with identical stimulus manipulations to see whether changes in balance between their bistable percepts would be similar. Results show that the two displays had different response characteristics to the same stimulus manipulations. Two models of motion perception that have previously predicted at least one kind of bistable apparent motion were considered in terms of how well they address the current data. As yet, neither model has been shown to predict the motion states and bistable behavior of the two displays studied here. It is concluded that results of the type described here (specifically, differences in the psychophysical functions yielded by two structurally similar but qualitatively different bistable displays) present a challenge for theories of motion perception.

Adolescent↗

Visual readaptation after flash exposure under scotopic conditions. A study using optokinetic nystagmus as an indicator of visual perception.

The purpose of the present study was to establish a method for objective measurements of visual readaptation after flash exposures and to define a model for measurements. Influences of target direction, luminance and velocity on optokinetic nystagmus (OKN) were investigated under scotopic conditions. Visual readaptation was measured using OKN as an indicator of visual perception after exposure to a flash. The interval between the triggering of the flash and the reoccurrence of OKN was defined as the visual readaptation time (RAT). A Goldmann perimeter hemisphere was used for flash stimulation. A horizontally moving vertical grating projected inside the hemisphere was used as the OKN stimulus. Eye movements were recorded by DC electrooculography (EOG). The dependence of RAT on the dose of the flash, the wavelength of the flash and the luminance of the OKN target were investigated. The precision of the measurement method was studied. This includes the analysis of the variance due to the experimental occasions, the repeated exposures, the sexes of the subjects, the methods for recognition of OKN and the ways of visual adaptation before measurements. The contributions of retinal receptor and the neural activity to RAT were investigated by electroretinography (ERG). The influences of target direction and luminance on binocular motion perception and OKN as well as monocular OKN were examined at various target velocities. The dependence of the frequency and amplitude of eye jerks during monocular OKN on target luminance and velocity were also examined. It was found that RAT increases with increasing doses of the flash or decreasing luminance of the grating. RAT is most extended after flashes near 520 nm. RAT does not differ between experimental occasions, between a manual and a semi-automatic method for recognition of OKN, between the sexes and between goggle adaptation and ordinary dark adaptation. There is a reduction of RAT due to repeated flash exposures. The data collected indicate that a well-defined model is crucial for measurements of RAT. The measurement of ERG showed that RAT is mediated by both retinal receptor and the neural activities. The receptor component depends on the wavelength of the flash while the neural component is wavelength-independent. Moreover, it was found that motion perception and OKN gain does not differ between right and left target directions. For a given target velocity, motion perception and OKN gain under both binocular and monocular viewing conditions increase with increasing luminance of the target with an exponential decay. The maximum OKN gain decreases as target velocity increases.(ABSTRACT TRUNCATED AT 400 WORDS)

Adaptation, Ocular↗

Motion transparency and coherence in plaids: the role of end-stopped cells.

Humans do not confound the motion of shadows cast upon a surface with the motion of the surface itself, although schemes that propose recombination of orientation-selective motion signals into a rigid motion percept of two-dimensional patterns would predict that they should do so. We propose a simple scheme that avoids recombination and instead attributes perception of two-dimensional pattern motion to the activation of orientation-selective end-stopped units that operate on the logarithm of the luminance. The proposed units respond to the change of contrast along a line, which typically occurs at an intersection. They are not active, however, when a shadow border intersects the edge of an object, because contrast does not change along either of these edges. Thus, end-stopped units signal the motion of transparent intersections weakly or not at all, and the independent motions of the shadow border and the object prevail. We tested two implications of this scheme, using plaids with variable intersection luminance. First, when the intersection luminance was such that it kept the contrast along the intersecting lines nearly constant, the sensitivity for the rigid plaid's direction of motion was minimal, and the sliding motion of the components prevailed. This occurred for light bars on dark backgrounds and for dark bars on light backgrounds. Thus, the effect of the intersection's luminance on the balance between the percepts of rigid-plaid motion and the motion of sliding components was independent of contrast inversion of bar and background. Secondly, when thin lines with the same luminance as the bars covered the borders of the intersection, the intersection's luminance did not affect the rigid-plaid motion percept very much, even when it corresponded to a transparent intersection. This indicates that, when the edges of the intersection and those of the bars were not collinear, the nulling of the end-stopped units did not occur. This result is in line with physiological studies, which showed that the response of an end-stopped cell to a line is only partially inhibited when a similar line is presented non-collinearly with the first in the inhibitory end-zone of its receptive field. Our results are consistent with a scheme in which a second stage of motion detectors combines signals of orientation-selective end-free and orientation-selective end-stopped units for perception of the rigid motion of two-dimensional patterns.

Humans↗

Evidence for separate motion-detecting mechanisms for first- and second-order motion in human vision.

Current theories of second-order motion perception postulate that such motion is detected by either a high-level mechanism which computes the temporal correspondences between "features" extracted from the image, or low-level motion mechanisms which operate on a nonlinear, neural transformation of the luminance profile of the image. Theories which favour the latter strategy either suggest that first- and second-order motion are detected by a common mechanism or else that distinct mechanisms exist for the two types of motion, both operating on similar principles. The aim of this study was to differentiate between these possibilities. Observers were required to judge the direction of multiframe motion sequences in which the frames alternated between sinusoidal variations in luminance (first order) and similar variations in contrast (second order). On each frame the modulation signal was displaced by some fraction of its spatial period. The motion sequences were designed such that integration of both types of frame (first and second order) would lead to unambiguous motion in a particular direction whilst separate analysis of first- or second-order frames alone would yield ambiguous motion. The results show clearly that observers were unable to integrate the first- and second-order frames of such motion sequences. However, when observers were presented with motion sequences in which the frames alternated between two, different types of second-order image (variations in the contrast or size of the elements constituting a random noise field) perceived direction was always consistent with integration of both image types. This is taken as support for models that suggest that first- and second-order motion are processed by distinct mechanisms in the visual system and that each mechanism is only sensitive to one type of motion. It is suggested that several varieties of second-order motion stimuli may be regarded as equivalent to contrast-modulated images when considered in terms of the effects of local spatiotemporal filtering operations carried out by the human visual system. In this respect, our results are consistent with the "texture grabber" concept of Werkhoven, Sperling and Chubb [(1993) Vision Research, 33, 463-485].

Contrast Sensitivity↗

Global motion adaptation.

Image motion is initially detected locally. Local motion signals are then integrated across space in order to specify the global motion of objects or surfaces. It is well known that prolonged exposure to motion causes adaptation at the local motion level. We have investigated whether adaptation also occurs at the global motion level. We have devised a global motion stimulus (a random dot kinematogram) which has equal motion energy in opposite directions but nonetheless gives rise to global motion perception. At the local motion level, adaptation to this stimulus should cause equal adaptation in both directions and should not give rise to an aftereffect. Any aftereffect seen must therefore be attributable to adaptation at the global motion level. We find that following adaptation to this stimulus, judgements of the perceived direction of a test pattern are systematically biased towards the direction opposite to the adapting direction, suggesting that adaptation does occur at a level of visual processing at which global motion is represented.

Adaptation, Physiological↗

The dependence of motion repulsion and rivalry on the distance between moving elements.

We investigated the extent to which motion repulsion and binocular motion rivalry depend on the distance between moving elements. The stimuli consisted of two sets of spatially intermingled, finite-life random dots that moved across each other. The distance between the dots moving in different directions was manipulated by spatially pairing the dot trajectories with various precisions. Data from experiment 1 indicated that motion repulsion occurred reliably only when the average distance between orthogonally moving elements was at least 21.0 arc min. When the dots were precisely paired, a single global direction intermediate to the two actual directions was perceived. This result suggests that, at a relatively small spatial scale, interaction between different directions favors motion attraction or coherence, while interaction at a somewhat larger scale generates motion repulsion. Similarly, data from experiment 2 indicated that binocular motion rivalry was significantly diminished by spatially pairing the dots, which moved in opposite directions in the two eyes. This supports the recent proposal that rivalry occurs at or after the stage of binocular convergence, since monocular cells could not have directly responded to our interocular pairing manipulation. Together, these findings suggest that the neural mechanisms underlying motion perception are highly sensitive to the fine spatial relationship between moving elements.

Convergence, Ocular↗

Motion and shape in common fate.

We determined how much motion coherence was needed to detect a target group of four moving dots in a dynamic visual noise (DVN) background. The lifetimes of the trajectories of the target and that of the noise dots were the same. In addition to parallel trajectories and collinear dot arrangements, divergent, convergent, or crossing trajectories and non-collinear dot arrangements were also tested. Performance saturated at a lifetime of approximately 600 ms. It was best for parallel trajectories and collinear dots, and worse for crossed trajectories with non-collinear dots, where it approached performance in a no-motion, form-only control experiment. Results illustrate the importance of common fate in motion perception in DVN, when other factors are equated.

Adult↗

A Simon effect with stationary moving stimuli.

To clarify whether motion information per se has a separable influence on action control, the authors investigated whether irrelevant direction of motion of stimuli whose overall position was constant over time would affect manual left-right responses (i.e., reveal a motion-based Simon effect). In Experiments 1 and 2, significant Simon effects were obtained for sine-wave gratings moving in a stationary Gaussian window. In Experiment 3, a direction-based Simon effect with random-dot patterns was replicated, except that the perceived direction of motion was based on the displacement of single elements. Experiments 4 and 5 studied motion-based Simon effects to point-light figures that walked in place--displays requiring high-level analysis of global shape and local motion. Motion-based Simon effects occurred when the displays could be interpreted as an upright human walker, showing that a high-level representation of motion direction mediated the effects. Thus, the present study establishes links between high-level motion perception and action.

Color Perception↗

Mechanisms underlying the perceived angular velocity of a rigidly rotating object.

The perceived angular velocity of an ellipse undergoing a constant rate of rotation will vary as its aspect ratio is changed. Specifically, a "fat" ellipse with a low aspect ratio will in general be perceived to rotate more slowly than a "thin" ellipse with a higher aspect ratio. Here we investigate this illusory underestimation of angular velocity in the domain where ellipses appear to be rotating rigidly. We characterize the relationship between aspect ratio and perceived angular velocity under luminance and non-luminance-defined conditions. The data are consistent with two hypotheses concerning the construction of rotational motion percepts. The first hypothesis is that perceived angular velocity is determined by low-level component-motion (i.e., motion-energy) signals computed along the ellipse's contour. The second hypothesis is that relative maxima of positive contour curvature are treated as non-component, form-based "trackable features" (TFs) that contribute to the visual system's construction of the motion percept. Our data suggest that perceived angular velocity is driven largely by component signals, but is modulated by the motion signals of trackable features, such as corners and regions of high contour curvature.

Form Perception↗

Motion and shape perception in cerebral akinetopsia.

Motion cues serve many purposes in primate vision. Consequently, akinetopsia, a defect of movement perception due to cerebral lesions, would be expected to comprise a range of motion-related defects. To address this issue we explored further the perceptual profiles in akinetopsic subject L.M. who has motion perception deficits due to extensive bilateral lesions of the dorsolateral visual association cortex that spare primary visual cortex, area V1. We used several different experimental procedures. Using random-dot motion stimuli, we showed that L.M. can still perceive global coherent motion and discriminate motion direction, yet these abilities fail even at moderate levels of background noise. L.M. also viewed a two-frame apparent (phi) motion stimulus known as a Ternus display. Her performance on this test suggests defective 'long-range' apparent motion mechanisms. These results are clearly in agreement with previous reports. Additional experiments showed that L.M. can still perceive 2-D shape and 3-D structure-from-motion (SFM). However, like motion direction discrimination, these abilities broke down at moderate levels of moving and stationary noise. Surprisingly, L.M. also had trouble perceiving 2-D shapes defined by non-motion signals including 'on' and 'off' transients, dynamic and static binocular disparity, and static texture cues. Our findings highlight the role of the visual association cortex in extracting salient information from noise.

Adult↗

Long range interactions between object-motion and self-motion in the perception of movement in depth.

Self-motion through a three-dimensional array of objects creates a radial flow pattern on the retina. We superimposed a simulated object moving in depth on such a flow pattern to investigate the effect of the flow pattern on judgments of both the time to collision (TTC) with an approaching object and the trajectory of that object. Our procedure allowed us to decouple the direction and speed of simulated self motion-in-depth (MID) from the direction and speed of simulated object MID. In Experiment 1 we found that objects with the same closing speed were perceived to have a higher closing speed when self-motion and object-motion were in the same direction and a lower closing speed when they were in the opposite direction. This effect saturated rapidly as the ratio between the speeds of self-motion and object-motion was increased. In Experiment 2 we found that the perceived direction of object-MID was shifted towards the focus of expansion of the flow pattern. In Experiments 3 and 4 we found that the erroneous biases in perceived speed and direction produced by simulated self-motion were significantly reduced when binocular information about MID was added. These findings suggest that the large body of research that has studied motion perception using stationary observers has limited applicability to situations in which both the observer and the object are moving.

Depth Perception↗

Visual perception of motion, luminance and colour in a human hemianope.

Human patients rendered cortically blind by lesions to V1 can nevertheless discriminate between visual stimuli presented to their blind fields. Experimental evidence suggests that two response modes are involved. Patients are either unaware or aware of the visual stimuli, which they are able to discriminate. However, under both conditions patients insist that they do not see. We investigate the fundamental difference between percepts derived for the normal and affected hemifield in a human hemianope with visual stimuli of which he was aware. The psychophysical experiments we employed required the patient, GY, to make comparisons between stimuli presented in his affected and normal hemifields. The subject discriminated between, and was allowed to match, the stimuli. Our study reveals that the stimulus parameters of colour and motion can be discriminated and matched between the normal and blind hemifields, whereas brightness cannot. We provide evidence for associations between the percepts of colour and motion, but a dissociation between the percepts of brightness, derived from the normal and hemianopic fields. Our results are consistent with the proposal that the perception of different stimulus attributes is expressed in activity of functionally segregated visual areas of the brain. We also believe our results explain the patient's insistence that he does not see stimuli, but can discriminate between them with awareness.

Adult↗

Perception of motion affects language processing.

Recently developed accounts of language comprehension propose that sentences are understood by constructing a perceptual simulation of the events being described. These simulations involve the re-activation of patterns of brain activation that were formed during the comprehender's interaction with the world. In two experiments we explored the specificity of the processing mechanisms required to construct simulations during language comprehension. Participants listened to (and made judgments on) sentences that described motion in a particular direction (e.g. "The car approached you"). They simultaneously viewed dynamic black-and-white stimuli that produced the perception of movement in the same direction as the action specified in the sentence (i.e. towards you) or in the opposite direction as the action specified in the sentence (i.e. away from you). Responses were faster to sentences presented concurrently with a visual stimulus depicting motion in the opposite direction as the action described in the sentence. This suggests that the processing mechanisms recruited to construct simulations during language comprehension are also used during visual perception, and that these mechanisms can be quite specific.

Cognition↗

Brain areas involved in perception of biological motion.

These experiments use functional magnetic resonance imaging (fMRI) to reveal neural activity uniquely associated with perception of biological motion. We isolated brain areas activated during the viewing of point-light figures, then compared those areas to regions known to be involved in coherent-motion perception and kinetic-boundary perception. Coherent motion activated a region matching previous reports of human MT/MST complex located on the temporo-parieto-occipital junction. Kinetic boundaries activated a region posterior and adjacent to human MT previously identified as the kinetic-occipital (KO) region or the lateral-occipital (LO) complex. The pattern of activation during viewing of biological motion was located within a small region on the ventral bank of the occipital extent of the superior-temporal sulcus (STS). This region is located lateral and anterior to human MT/MST, and anterior to KO. Among our observers, we localized this region more frequently in the right hemisphere than in the left. This was true regardless of whether the point-light figures were presented in the right or left hemifield. A small region in the medial cerebellum was also active when observers viewed biological-motion sequences. Consistent with earlier neuroimaging and single-unit studies, this pattern of results points to the existence of neural mechanisms specialized for analysis of the kinematics defining biological motion.

Adult↗

Perception of horizontal head and trunk rotation: modification of neck input following loss of vestibular function.

Chronic loss of vestibular function modifies the role of neck afferents in human perception of self-motion. We characterized this change by comparing the self-motion perception of patients with chronic vestibular loss (Ps) to that of normal subjects (Ns). Stimuli consisted of sinusoidal horizontal rotations (0.025-0.4 Hz) of the trunk relative to the head (neck stimulation) and/or of the head in space (vestibular stimulation). Perception of head rotation relative to the trunk, of trunk rotation in space, or of head rotation in space was assessed in terms of gain and phase (veridical perception, G = 1 and phi = 0 degree) as well as detection threshold using a pointing procedure. (1) Perception of head rotation relative to the trunk (neck proprioception). Ps' detection threshold of head-to-trunk rotation was normal (i.e. similar to that of Ns) across all frequencies tested. Also, with peak angular velocities above 5 degrees/s, the gain of their perception was approximately normal. When peak velocity was decreased below this value, however, either by lowering stimulus frequency with peak displacement kept constant (+/- 8 degrees) or by decreasing peak displacement at constant frequency (0.05 Hz), the gain increased above unity, unlike in Ns. In contrast, the phase remained normal (approximately 0 degree). (2) Perception of trunk rotation in space. Ps perceived their trunks as stationary during neck stimulation and all vestibular-neck combinations at medium to low frequencies. At 0.4 Hz, however, Ps consistently perceived the trunk rotation, conceivably due to somatosensory self-motion cues arising from high body acceleration. In contrast, Ns perceive a trunk-in-space rotation with the neck stimulation and most of the stimulus combinations across the whole frequency range tested. Ns perceived their trunks as stationary only during head rotation on the stationary trunk (presumed to reflect a mutual cancellation of neck and vestibular signals). (3) Perception of head rotation in space. In Ps, unlike Ns, this perception always resembled that of head rotation relative to the trunk. (4) When Ps were presented with a visual or somatosensory space reference (not motion cues), their perception of trunk and head rotation in space became approximately normal. (5) We suggest that there are basically two changes in the neck-induced self-motion perception associated with chronic vestibular loss. First, neck proprioception shows a non-linear gain that overemphasizes low stimulus velocities, for unknown reasons.(ABSTRACT TRUNCATED AT 400 WORDS)

Adolescent↗

fMRI response during visual motion stimulation in patients with late whiplash syndrome.

After whiplash trauma, up to one fourth of patients develop chronic symptoms including head and neck pain and cognitive disturbances. Resting perfusion single-photon-emission computed tomography (SPECT) found decreased temporoparietooccipital tracer uptake among these long-term symptomatic patients with late whiplash syndrome. As MT/MST (V5/V5a) are located in that area, this study addressed the question whether these patients show impairments in visual motion perception. We examined five symptomatic patients with late whiplash syndrome, five asymptomatic patients after whiplash trauma, and a control group of seven volunteers without the history of trauma. Tests for visual motion perception and functional magnetic resonance imaging (fMRI) measurements during visual motion stimulation were performed. Symptomatic patients showed a significant reduction in their ability to perceive coherent visual motion compared with controls, whereas the asymptomatic patients did not show this effect. fMRI activation was similar during random dot motion in all three groups, but was significantly decreased during coherent dot motion in the symptomatic patients compared with the other two groups. Reduced psychophysical motion performance and reduced fMRI responses in symptomatic patients with late whiplash syndrome both point to a functional impairment in cortical areas sensitive to coherent motion. Larger studies are needed to confirm these clinical and functional imaging results to provide a possible additional diagnostic criterion for the evaluation of patients with late whiplash syndrome.

Adult↗

Role of vestibular and neck inputs for the perception of object motion in space.

UNLABELLED: The contribution of vestibular and neck inputs to the perception of visual object motion in space was studied in the absence of a visual background (in the dark) in normal human subjects (Ss). Measures of these contributions were obtained by means of a closed loop nulling procedure; Ss fixed their eyes on a luminous spot (object) and nulled its actual or apparent motion in space during head rotation in space (vestibular stimulus) and/or trunk rotation relative to the head (neck stimulus) with the help of a joystick. Vestibular and neck contributions were expressed in terms of gain and phase with respect to the visuo-oculomotor/joystick feedback loop which was assumed to have almost ideal transfer characteristics. The stimuli were applied as sinusoidal rotations in the horizontal plane (f = 0.025-0.8 Hz; peak angular displacements, 1-16 degrees). RESULTS: (1) During vestibular stimulation, Ss perceived the object, when kept in fixed alignment with the moving body, as moving in space. However, they underestimated the object motion; the gain was only about 0.7 at 0.2-0.8 Hz and clearly decreased at lower stimulus frequencies, while the phase exhibited a small lead. (2) During pure neck stimulation (trunk rotating relative to the stationary head), the object, when stationary, appeared to move in space counter to the trunk excursion. This neck-contingent object motion illusion was small at 0.2-0.8 Hz, but increased considerably with decreasing frequency, while its phase developed a small lag. (3) Vestibular, neck, and visuo-oculomotor effects summed linearly during combined stimulations. (4) The erroneous vestibular and neck contributions to the object motion perception were complementary to each other, and the perception became about veridical (G approximately 1, phi approximately 0 degree), when both inputs were combined during head rotation with the trunk stationary. The results are simulated by an extended version of a computer model that previously had been developed to describe vestibular and neck effects on human perception of head motion in space. In the model, the perception of object motion in space is derived from the superposition of three signals, representing "object to head" (visuo-oculomotor; head coordinates), "head on trunk" (neck; trunk coordinates), and "trunk in space" (vestibular-neck interaction; space coordinates).

Humans↗

The effect of local luminance contrast on induced motion.

Recently it has been suggested that the magnocellular, as opposed to the parvocellular, subsystem of the primary visual pathway of primates subserves motion perception. This suggestion is partly based on the observation that both the visual responses of magnocellular neural units and certain motion perception phenomena have high contrast sensitivity and are only dependent on luminance contrast for a narrow range of low contrasts. Parvocellular units have low contrast sensitivity and are dependent on contrast for a wide range of values. In the present experiment, the effect of local luminance contrast on induced motion was measured using a nulling procedure to quantify the magnitude, of illusory motion perceived in a centre grating which was viewed against a moving surround grafting. Centre grating contrast was either matched to the surround or maintained at a low (2.5%) or high (60%) value. Surround contrast ranged from 2.5% to 60%. It was found that (1) centre contrast had no observable effect on the magnitude of the illusion, (2) induced motion was marginal or absent with low contrast but detectable surrounds, and (3) induced motion increased as contrast in the surround increased for the range of contrasts tested. This contrast response function is more similar to that of parvocellular than magnocellular units and therefore suggests that the parvocellular stream may play a role in some aspects of motion processing.

Adult↗