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Posture, muscle activity and muscle fatigue in prolonged VDT work at different screen height settings.

With the increasing use of video display terminals (VDTs), there is growing concern over the corresponding increase in the number of health problems reported. Although much research has focused on identifying the optimal screen height, there is to date no consensus. This study aimed to investigate the effect of prolonged (89 min) VDT work at four different screen heights on head-neck posture, muscle activity and the development of muscle fatigue. The results show that lowering screen height, starting from 15 cm above the baseline (i.e. top of the screen level with eye height while sitting), decreased the ear-eye angle, increased the viewing angle, increased the viewing angle relative to the ear-eye line, and increased the muscle activity of the neck extensor muscles. There were also some significant time effects on postural angles and muscle activity. In this study there were only rare occurrences of muscle fatigue, defined as a simultaneous increase in EMG amplitude and a shift of the EMG power spectrum to lower frequencies. Muscle activity increased significantly in some muscles and for certain screen heights.

Adult↗

The change in colour critical flicker fusion (CFF) values and accommodation times during experimental repetitive tasks with CRT display screens.

Two groups of normal subjects were loaded an experimental visual task, or a calculating and discriminating task, on a CRT display screen under different work speeds and amounts. The colour (red, green and yellow) CFF values of the subjects were measured every 15 min during the task and their accommodative function, represented by the accommodation time, was measured before and after the task. The two groups of subjects showed no significant differences in the pattern of change in the colour CFF values. The green and yellow CFF deteriorated significantly at 30 min after the start of the task. The red CFF values decreased significantly at 15 min after the start of the task and this conditions continued to the end of the task. Both groups showed a lengthening accommodation relaxation time but no change in the accommodation relaxation time after the task. This increase in the relaxation time was larger in the group of subjects who were loaded a larger amount of work at a higher speed. The results suggest that the decrease in the CFF value of the subject, particularly when the subject sees light directly using a CRT display screen, does not signify the decline in the activity or consciousness level of the brain centre alone.

Accommodation, Ocular↗

Effects of VDT resolution on visual fatigue and readability: an eye movement approach.

The effects of VDT resolution on visual fatigue and readability were studied. Two kinds of displays with different resolutions (1664 x 1200 pixels and 720 x 350 pixels) and fonts were used. In the first experiment, the subjects read from each display for 1 h to induce fatigue. Reading speed and blink rate while reading were measured. Eye movements during visual smooth pursuit tracking tasks were studied before and after reading; quantitative scoring of eye movement performance showed no significant changes. In the second experiment, readability tests with three different character sizes on both displays were conducted and resulting reading eye movements were analysed. For readability of sufficiently large characters, no significant difference between the high and the standard VDT could be detected. However, for very small characters, higher resolution improved readability.

Adult↗

Work with magnifying glasses.

At workplaces with optical aids workers complain more often from visual and musculo-skeletal disorders compared to those working in offices. These complaints concern more often workers using magnifying glasses than those using stereomicroscopes. Bad working-postures at workplaces with loupes and the worse optical quality of todays loupes are two causes. In addition, the measured magnification was less than the theoretical value of standards. The strain of accommodation was high. The results of this study suggest use of eye-glasses for near-vision in addition to loupes. The use of stereo-microscopes instead of loupes must be recommended.

Adult↗

Change in visual function and viewing distance during work with VDTs.

Seven female volunteer bank clerks aged between 24 and 32 yr were selected for a laboratory trial after a preliminary ocular examination which showed them to be emmetropic or slightly myopic (less than or equal to 1D) and to have normal ocular motility or only minor deficiencies. Near and far point refraction and phorias and near point fusional vergences were measured before and immediately after a 6 h workday at a PC workstation. Eye screen distance (viewing distance) was monitored. Near and far distance refraction showed an increase and a decrease of accommodation in 13 out of 14 eyes respectively. Fusional convergence decreased in six out of seven cases: a smaller decrease in divergence was recorded in all subjects. These changes were statistically significant. Viewing distance, though showing some interindividual differences, increased considerably during the last 2 h of the trial, without reaching statistical significance.

Adult↗

Examination of the near triad in VDU operators.

It has recently been demonstrated that the tonic level of accommodation is related to the loading of accommodative work. The aim of the present study was to investigate the effect of a sustained accommodative stimulus on the tonic level of accommodation, pupil, and convergence, i.e., the near triad, in three different groups of young (20-39 years) subjects, viz., 1. 19 professional visual display unit (VDU) workers; 2. 12 ordinary hard copy (non-VDU) workers; and 3. 19 control subjects doing different jobs from the two former groups. All had worked 25-30 h per week for over two years. Only Groups 1 and 2 had eyestrain after office work. Except for mild myopia, subjects had no eye or systemic disease upon routine examination. Accommodation was measured with an objective infrared optometer, the pupil was measured by an infrared video pupillography, and convergence was measured from the contralateral eye by photoelectronic oculography. In order to elicit tonic responses, the velocity of the target stimulus was 0.2 D (diopters) per second. Based on the data obtained from the controls, the near triad was analysed. Asymmetric response of the near triad in the right and the left eye and the existence of a hysteresis curve, especially in the pupil and in convergence, were the major findings. No abnormality was found in the control group. In the VDU group, 34.6% showed an abnormal near triad, but this also occurred in 18.5% of the non-VDU group. Even with the same complaint of eyestrain, it was concluded that VDU work produced abnormalities 1.8 times higher in the near triad produced by tonic stimulus.

Accommodation, Ocular↗

Does fatigue exist in a quantitative measurement of eye movements?

The measurement system for quantitative analysis of eye movements and distribution of eye fixation points was developed through the study. Experiments on physiological fatigue characteristics of eye movements were studied using the system. The subjects involved in the study were six young males. No significant change was quantitatively found in saccadic eye movements during and/or after five hours of rapid eye tracking tasks. The saccadic velocity of two subjects were found in binocular decreased temporarily. The maximum velocity of eye movements obtained in the present experiment was ascertained in order to produce a scale for various visual work as an ergonomic index.

Asthenopia↗

Viewing distance variation and related ophthalmological changes in office activities with and without VDUs.

This experimental study was conducted on 14 volunteer female clerks to measure viewing distance variation and related ophthalmological changes in office activities with (session 1) and without (session 2) VDU. A video camera connected to an electronic elaborator was used to determine eye-screen distance of the VDU operators during the task. Before and after each of the two work sessions far refraction, far phorias, near point of accommodation (APP), and fusional convergence were measured. Blinking rate of each subject was measured by a transducer only during the "VDU session'. The objective measurements of the eye-screen distance, whose range was between 48.42 and 65.33 cm, allowed a precise quantification of the occupational visual load during session 1. The accommodation was about 1.5-2D on average and the fusional convergence 10-13 delta on average. The symptomatology shows a number of disturbances in session 1 (71.4%) clearly higher than in session 2 (35.7%). The study of refraction before and after the task has shown a slight excess of accommodation compared to the theoretical value in both sessions, more marked in session 1. The APP shows no statistical significative variation. A tendency to exophoria was registered at the beginning and at the end of the trial and the fusional convergence clearly decreased, especially in the first session.

Accommodation, Ocular↗

Analysis of ocular surface area for comfortable VDT workstation layout.

This paper proposes a comfortable visual display terminal (VDT) workstation layout based on an analysis of ocular surface area (OSA). A large OSA induces eye irritation and eye fatigue because the eye surface is highly sensitive to various stimuli. The authors considered that OSA must be one of the useful indices of visual ergonomics and applied it to evaluate VDT workstation layout. Each subject was asked to perform a word processing task using four different VDT workstation layouts. It was found that the main factor affecting OSA was not cathode ray tube (CRT) height itself but the distance between the CRT and keyboard. Thus the following workstation layout is recommended to realize comfortable VDT operation: (1) the desk height should be adjusted to the user's height; and (2) the CRT display should be set closer to the keyboard to provide a smaller OSA.

Adult↗

Visual accommodation and subject performance during a stereographic object task using liquid crystal shutters.

Virtual reality has become popular in a variety of fields. Three experiments to study visual accommodation and task performance during stereographic vision were carried out in order to better understand the human response to virtual reality. Visual accommodation to stereograms on CRT was studied. Subjects could see the target on the CRT display binocularly through liquid crystal shutters. Accommodation to a stereogram with step changes in distance was tested first. As the second experiment, accommodation to a stereogram with gradual changes in distance, and comparison of ability to perform a colour photograph stereogram task were tested. Finally, accommodation and subject performance during a prolonged stereographic object task were observed for 30 min. A virtual 'gate' was formed at a position 1.2m from the subject. The virtual target moved forward and backward through this gate between the positions of 0.8m and 2.0m. The subjects were asked to focus on the target and press a button as it moved through the virtual gate. Subjective response to the task and the error between the position where the button was pressed and the gate was recorded. It was concluded that there are some people who exhibit large changes in accommodation while performing a stereographic task. There is a tendency to accommodate to a distance nearer than the baseline. Prolonged stereoscopic viewing caused visual fatigue or loss of accommodation and diminished task performance.

Accommodation, Ocular↗

Evaluation of stereoscopic picture quality with CFF.

The method of binocular stereoscopic imaging has attracted attention as a simple and technically feasible means of three-dimensional (3-D) display. It has been said, however, that the binocular picture system is more fatiguing to view than a conventional two-dimensional picture, much as the current television picture. The main objective of this paper is to evaluate quantitatively fatigue caused by binocular stereoscopic picture viewing, to clarify the basic characteristics of this type of picture. Various measurement methods of fatigue have been proposed, and that using the critical flicker frequency (CFF) has found wide use in measurement of mental fatigue and is easy to make. Actual measurement in this study used the CFF value obtained in a descending series of the method of limits, normalized to the value at the start of measurement for each observer, and the CFFs of all observers then averaged. It was found that the measurements produced stable and highly accurate results. CFFs of the observers of a current television picture and a binocular stereoscopic television picture were measured. It was found that the conventional television did not cause a statistically significant decrease in CFF--even over 1 h of viewing--but that the stereoscopic television did cause a significant CFF decrease within 30 min. It was also found that the CFF decreases are related to a subjective feeling of fatigue. From these results, it was concluded that CFF is an effective measure for objectively measuring the fatigue of television observers, including observers of binocular stereoscopic television. Also, the binocular stereoscopic television produced higher fatigue in observers than did the conventional television picture, but it was found that with respect to CFF viewing of around 30 min was allowable.

Accommodation, Ocular↗

Preferred position of visual displays relative to the eyes: a field study of visual strain and individual differences.

At office workplaces equipped with visual display units (VDU) that were adjustable to various positions relative to the eyes short and long viewing distances from the eyes to the screen were imposed (mean value of about 63 and 92 cm) at two levels of screen height so that the visual target was either at eye level or 18 cm below, on the average. The change from far to near viewing distance produced a larger increase in eyestrain when the VDUs were at eye level. High screens resulted in greater eyestrain than low screens, as shown by correlations over subjects. When operators were free to adjust the most comfortable screen position, the group of 22 participants preferred viewing distances between 60 and 100 cm and vertical inclination of gaze direction between horizontal and -16 degrees downwards. However, within most subjects the range of preferred screen positions was much smaller. Between 3 days during a 1-month period the test-retest correlations of the preferred screen positions were highly significant, both for viewing distance and vertical gaze inclination. When operators were forced to work at a shorter distance than their preferred viewing distance they reported more visual strain. Thus, operators appear to prefer an individual adjustment of the screen relative to the eyes in order to avoid visual strain and discomfort at VDU work.

Adult↗