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Biomedical subjects

W T Freeman

Publications and source records attributed to W T Freeman.

3 recordsLinked to original sources

Separating style and content with bilinear models.

Perceptual systems routinely separate "content" from "style," classifying familiar words spoken in an unfamiliar accent, identifying a font or handwriting style across letters, or recognizing a familiar face or object seen under unfamiliar viewing conditions. Yet a general and tractable computational model of this ability to untangle the underlying factors of perceptual observations remains elusive (Hofstadter, 1985). Existing factor models (Mardia, Kent, & Bibby, 1979; Hinton & Zemel, 1994; Ghahramani, 1995; Bell & Sejnowski, 1995; Hinton, Dayan, Frey, & Neal, 1995; Dayan, Hinton, Neal, & Zemel, 1995; Hinton & Ghahramani, 1997) are either insufficiently rich to capture the complex interactions of perceptually meaningful factors such as phoneme and speaker accent or letter and font, or do not allow efficient learning algorithms. We present a general framework for learning to solve two-factor tasks using bilinear models, which provide sufficiently expressive representations of factor interactions but can nonetheless be fit to data using efficient algorithms based on the singular value decomposition and expectation-maximization. We report promising results on three different tasks in three different perceptual domains: spoken vowel classification with a benchmark multi-speaker database, extrapolation of fonts to unseen letters, and translation of faces to novel illuminants.

Algorithms↗

Bayesian color constancy.

The problem of color constancy may be solved if we can recover the physical properties of illuminants and surfaces from photosensor responses. We consider this problem within the framework of Bayesian decision theory. First, we model the relation among illuminants, surfaces, and photosensor responses. Second, we construct prior distributions that describe the probability that particular illuminants and surfaces exist in the world. Given a set of photosensor responses, we can then use Bayes's rule to compute the posterior distribution for the illuminants and the surfaces in the scene. There are two widely used methods for obtaining a single best estimate from a posterior distribution. These are maximum a posteriori (MAP) and minimum mean-square-error (MMSE) estimation. We argue that neither is appropriate for perception problems. We describe a new estimator, which we call the maximum local mass (MLM) estimate, that integrates local probability density. The new method uses an optimality criterion that is appropriate for perception tasks: It finds the most probable approximately correct answer. For the case of low observation noise, we provide an efficient approximation. We develop the MLM estimator for the color-constancy problem in which flat matte surfaces are uniformly illuminated. In simulations we show that the MLM method performs better than the MAP estimator and better than a number of standard color-constancy algorithms. We note conditions under which even the optimal estimator produces poor estimates: when the spectral properties of the surfaces in the scene are biased.

Color Perception↗

The generic viewpoint assumption in a framework for visual perception.

A visual system makes assumptions in order to interpret visual data. The assumption of 'generic view' states that the observer is not in a special position relative to the scene. Researchers commonly use a binary decision of generic or accidental view to disqualify scene interpretations that assume accidental viewpoints. Here we show how to use the generic view assumption, and others like it, to quantify the likelihood of a view, adding a new term to the probability of a given image interpretation. The resulting framework better models the visual world and reduces the reliance on other prior assumptions. It may lead to computer vision algorithms of greater power and accuracy, or to better models of human vision. We show applications to the problems of inferring shape, surface reflectance properties, and motion from images.

Humans↗