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Pier Luigi Dragotti

Publications and source records attributed to Pier Luigi Dragotti.

2 recordsLinked to original sources

Directionlets: anisotropic multidirectional representation with separable filtering.

In spite of the success of the standard wavelet transform (WT) in image processing in recent years, the efficiency of its representation is limited by the spatial isotropy of its basis functions built in the horizontal and vertical directions. One-dimensional (1-D) discontinuities in images (edges and contours) that are very important elements in visual perception, intersect too many wavelet basis functions and lead to a nonsparse representation. To efficiently capture these anisotropic geometrical structures characterized by many more than the horizontal and vertical directions, a more complex multidirectional (M-DIR) and anisotropic transform is required. We present a new lattice-based perfect reconstruction and critically sampled anisotropic M-DIR WT. The transform retains the separable filtering and subsampling and the simplicity of computations and filter design from the standard two-dimensional WT, unlike in the case of some other directional transform constructions (e.g., curvelets, contourlets, or edgelets). The corresponding anisotropic basis unctions (directionlets) have directional vanishing moments along any two directions with rational slopes. Furthermore, we show that this novel transform provides an efficient tool for nonlinear approximation of images, achieving the approximation power O(N(-1.55)), which, while slower than the optimal rate O(N(-2)), is much better than O(N(-1)) achieved with wavelets, but at similar complexity.

Algorithms↗

Rate-distortion optimized tree-structured compression algorithms for piecewise polynomial images.

This paper presents novel coding algorithms based on tree-structured segmentation, which achieve the correct asymptotic rate-distortion (R-D) behavior for a simple class of signals, known as piecewise polynomials, by using an R-D based prune and join scheme. For the one-dimensional case, our scheme is based on binary-tree segmentation of the signal. This scheme approximates the signal segments using polynomial models and utilizes an R-D optimal bit allocation strategy among the different signal segments. The scheme further encodes similar neighbors jointly to achieve the correct exponentially decaying R-D behavior (D(R) - c(o)2(-c1R)), thus improving over classic wavelet schemes. We also prove that the computational complexity of the scheme is of O(N log N). We then show the extension of this scheme to the two-dimensional case using a quadtree. This quadtree-coding scheme also achieves an exponentially decaying R-D behavior, for the polygonal image model composed of a white polygon-shaped object against a uniform black background, with low computational cost of O(N log N). Again, the key is an R-D optimized prune and join strategy. Finally, we conclude with numerical results, which show that the proposed quadtree-coding scheme outperforms JPEG2000 by about 1 dB for real images, like cameraman, at low rates of around 0.15 bpp.

Algorithms↗