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Biomedical subjects

M Mon-Williams

Publications and source records attributed to M Mon-Williams.

16 recordsLinked to original sources

The Judd illusion: evidence for two visual streams or two experimental conditions?

In the Judd illusion, observers inaccurately bisect the shaft located between two arrowheads pointing in the same direction. The magnitude of error is greater when verbal judgements are compared to action based responses (reaching out and grasping the centre of the bar). This difference has been attributed to the presence of two visual streams within cortical processing. In contrast, we provide evidence that the improved accuracy in the reaching condition may be due to occlusion of the illusory background during the transport phase of the movement. We suggest that caution is required when interpreting performance differences between two conditions that are not strictly equivalent.

Adult↗

Ordinal depth information from accommodation?

The ability to judge egocentric distance was assessed in two groups of six observers using a manual pointing task. The purpose of the study was to determine the extent to which blur-driven accommodation can provide information on target distance in the absence of any retinal cues to distance. Observers were extremely accurate when carrying out the pointing task in a 'full-cue' condition. In contrast, observers were extremely poor at carrying out the task when accommodation was the only distance cue available. Responses on individual trials bore little relationship to the actual target distance in any of the observers. On the other hand, accommodation weakly biased the mean responses in some observers. This bias appears to be due to the observers' effective use of accommodation to determine whether the target presented in one trial was nearer or further away than the target presented in the previous trial. Accommodation therefore appears to provide ordinal information, although the distance signal may actually arise from accommodation-driven vergence. The poverty of accommodation as a source of metric information was highlighted in a second group of observers who all demonstrated a strong bias when perceiving distance in the presence of an initially ambiguous retinal cue. It is concluded that accommodation can act as a source of ordinal distance information in the absence of other cues to distance but the contribution of accommodation to normal distance perception in full-cue conditions is questioned.

Accommodation, Ocular↗

Increasing confidence in vergence as a cue to distance.

Multiple cues contribute to the visual perception of an object's distance from the observer. The manner in which the nervous system combines these various cues is of considerable interest. Although it is accepted that image cues play a significant role in distance perception, controversy exists regarding the use of kinaesthetic information about the eyes' state of convergence. We used a perturbation technique to explore the contribution of vergence to visually based distance estimates as a function of both fixation distance and the availability of retinal information. Our results show that the nervous system increases the weighting given to vergence as (i) fixation distance becomes closer; and (ii) the available retinal image cues decrease. We also identified the presence of a strong contraction bias when distance cues were studied in isolation, but we argue that such biases do not suggest that vergence provides an ineffectual signal for near-space perception.

Adolescent↗

The size-distance paradox is a cognitive phenomenon.

The perceived size of a fixated object is known to be a function of the perceived fixation distance. The size-distance paradox has been posited as evidence that the perceived distance of a fixated object is, in turn, influenced by the object's perceived size. If this is correct then it challenges a widely accepted account (modified weak fusion) of how the nervous system combines multiple sources of information. We hypothesised that the influence of perceived size on the perception of distance is likely to be restricted to conscious perceptual judgements. If our hypothesis is correct then the size-distance paradox should not be observed when observers make action-based distance judgements. In line with this expectation we observed the size-distance paradox when participants made verbal reports on target distance but found no paradoxical judgements in a group who were asked to point at the target. We therefore suggest that the size-distance paradox should not be taken as evidence that perceived size feeds back into distance perception.

Adult↗

The use of vergence information in the programming of prehension.

Human prehension requires accurate information on the properties of an object and on the position of the object relative to the body. In principle, prehension might be more accurate with binocular rather than monocular vision. Previous studies have shown that the kinematics of prehension are altered when one eye is covered. Unfortunately, the source of the useful binocular information cannot be established using this approach. In the current study, we used a perturbation technique to explore whether the human nervous system uses a signal from vergence in prehension. Perturbing vergence caused predictable changes in the kinematics of prehension. Our results thus provide clear evidence that the nervous system uses vergence information in the programming of prehensile movement.

Adult↗

Some recent studies on the extraretinal contribution to distance perception.

Some recent studies on the extraretinal contribution to distance perception are reviewed. These experiments demonstrate that vergence can provide reliable information for judgments on the distance of proximal targets in the absence of all other cues. We argue that, although vergence is an unreliable cue at large fixation distances and is subject to a strong contraction bias when studied in isolation, these facts do not imply a minor role for vergence in near-space perception. When additional depth and distance cues are added, the contribution of vergence information becomes more complicated. We present results which indicate that the different cues to depth and distance are combined in a manner that can result in unexpected distortions of visual space. A simple heuristic model which can produce the observed distortions is outlined.

Accommodation, Ocular↗

Improving vision: neural compensation for optical defocus.

Anecdotal reports abound of vision improving in myopia after a period of time without refractive correction. We explored whether this effect is due to an increased tolerance of blur or whether it reflects a genuine improvement in vision. Our results clearly demonstrated a marked improvement in the ability to detect and recognize letters following prolonged exposure to optical defocus. We ensured that ophthalmic change did not occur, and thus the phenomenon must be due to a neural compensation for the defocus condition. A second set of experiments measured contrast sensitivity and found a decrease in sensitivity to mid-range (5-25 cycles deg-1) spatial frequencies following exposure to optical defocus. The results of the two experiments may be explained by the unmasking of low contrast, high spatial frequency information via a two-stage process: (1) the pattern of relative channel outputs is maintained during optical defocus by the depression of mid-range spatial frequency channels; (2) channel outputs are pooled prior to the production of the final percept. The second set of experiments also provided some evidence of inter-ocular transfer, indicating that the adaptation process is occurring at binocular sites in the cortex.

Adaptation, Physiological↗

The contribution of vision and proprioception to judgements of finger proximity.

We sought to determine whether an increase in judged egocentric distance created by increasing vergence-specified distance would be negated when participants pointed at their own finger. It was found that ocular position dominates limb proprioception in the judgement of finger distance in the sagittal plane when vision is available. In contrast, an increase in perceived egocentric distance was largely attenuated by the presence of limb proprioception in reduced visual cue conditions. We conclude that the relative contribution of vergence to perceived distance depends upon the strength of the vergence effort signal when there are other cues present. Furthermore, if the distance percept includes a major contribution from retinal cues, then the visual component will dominate the limb proprioception component. If the visual component is largely determined by vergence information, limb proprioception will make a significant contribution and actually dominate when the vergence effort signal is weak. The results extend previous studies that have found a similar relationship between ocular position and limb proprioception in the perception of a finger's location in the coronal plane.

Adult↗

A framework for considering the role of afference and efference in the control and perception of ocular position.

It has been well established that extra-retinal information is used in the perception of visual direction and distance. Furthermore, a number of studies have established that both efference copy and afferent discharge contribute to the extra-retinal signal. Despite this, no model currently exists to explain how the signals which arise through oculomotor control contribute to perception. This paper attempts to provide such a framework. The first part of the paper outlines the framework [the cyclopean equilibrium point (EP) model] and considers the binoculus or cyclopean eye from the perspective of a current account of motor control (the EP hypothesis). An existing model is used to describe how the nervous system could utilise available efference copy and afferent extra retinal signals when determining the direction and distance of cyclopean fixation. Although the cyclopean EP model is speculative, it allows for a parsimonious framework when considering the oculomotor contribution to perception. The model has the additional advantage of being consistent with current theories regarding the control and perception of limb movement. The second part of the paper shows that the model is biologically plausible, demonstrates the use of the proposed model in describing the central control of eye movements with regard to non-conjugate peripheral adaptation and reconciles seemingly disparate empirical findings.

Adaptation, Ocular↗

Eye movements, prematurity and developmental co-ordination disorder.

Horizontal pursuit eye movements were investigated in two separate groups of children: One group exhibited developmental co-ordination disorder (n = 8) whilst another group of children were born prematurely (n = 8). Both studies found a reduced gain in pursuit eye movements when the respective populations were compared with control groups (n = 32). A difference was also found in the ability of some children to temporally synchronize their tracking response to the stimulus, which was indicative of poor predictive control rather than lags in the control system. We suggest that horizontal eye movements may be a sensitive indicator of more general motor deficits during childhood development.

Adult↗

Gaze angle: a possible mechanism of visual stress in virtual reality headsets.

It is known that some Virtual Reality (VR) head-mounted displays (HMDs) can cause temporary deficits in binocular vision. On the other hand, the precise mechanism by which visual stress occurs is unclear. This paper is concerned with a potential source of visual stress that has not been previously considered with regard to VR systems: inappropriate vertical gaze angle. As vertical gaze angle is raised or lowered the 'effort' required of the binocular system also changes. The extent to which changes in vertical gaze angle alter the demands placed upon the vergence eye movement system was explored. The results suggested that visual stress may depend, in part, on vertical gaze angle. The proximity of the display screens within an HMD means that a VR headset should be in the correct vertical location for any individual user. This factor may explain some previous empirical results and has important implications for headset design. Fortuitously, a reasonably simple solution exists.

Data Display↗

Synaesthesia in the normal limb.

We explored the degree to which vision may alter kinaesthetic perception by asking participants to view their hand through a prism, introducing different horizontal deviations, while trying to align their fingers above and below a thin table. When the visual image of one hand was displaced this overwhelmed kinaesthetic judgements and participants reliably reported that they felt their limbs were aligned, even when they were laterally mis-aligned by as much as 10 cm. This effect, however, was mediated by 'visual capture' and when the task was attempted in a darkened room with limb position indicated by an LED taped to the finger, kinaesthesis dominated and participants reported that the LED seemed to become detached from their finger tip. In both light and dark conditions the finger was clearly visible and only the background detail was extinguished. Hence, in perceiving limb position, it appears that we believe in what we see, rather than in what we feel, when the visual background is rich, and in what we feel when the visual background is sparse.

Arm↗

Looking at the task in hand: vergence eye movements and perceived size.

A retinal afterimage of the hand changes size when the same unseen hand is moved backwards and forwards in darkness. We demonstrate that arm movements per se are not sufficient to cause a size change and that vergence eye movements are a necessary and sufficient condition for the presence of the illusory size change. We review previous literature to illustrate that changing limb position in the dark alters vergence angle and we explain the illusion via this mechanism. A discussion is provided on why altering limb position causes a change in vergence and we speculate on the underlying mechanisms.

Convergence, Ocular↗

Natural problems for stereoscopic depth perception in virtual environments.

The use of virtual reality (VR) display systems has escalated over the last 5 yr and may have consequences for those working within vision research. This paper provides a brief review of the literature pertaining to the representation of depth in stereoscopic VR displays. Specific attention is paid to the response of the accommodation system with its cross-links to vergence eye movements, and to the spatial errors that arise when portraying three-dimensional space on a two-dimensional window. It is suggested that these factors prevent large depth intervals of three-dimensional visual space being rendered with integrity through dual two-dimensional arrays.

Accommodation, Ocular↗

Binocular vision in a virtual world: visual deficits following the wearing of a head-mounted display.

The short-term effects on binocular stability of wearing a conventional head-mounted display (HMD) to explore a virtual reality environment were examined. Twenty adult subjects (aged 19-29 years) wore a commercially available HMD for 10 min while cycling around a computer generated 3-D world. The twin screen presentations were set to suit the average interpupillary distance of our subject population, to mimic the conditions of public access virtual reality systems. Subjects were examined before and after exposure to the HMD and there were clear signs of induced binocular stress for a number of the subjects. The implications of introducing such HMDs into the workplace and entertainment environments are discussed.

Computer Simulation↗