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Biomedical subjects

M C Juan

Publications and source records attributed to M C Juan.

8 recordsLinked to original sources

Real-time deformable models for surgery simulation: a survey.

Simulating the behaviour of elastic objects in real time is one of the current objectives of computer graphics. One of its fields of application lies in virtual reality, mainly in surgery simulation systems. In computer graphics, the models used for the construction of objects with deformable behaviour are known as deformable models. These have two conflicting characteristics: interactivity and motion realism. The different deformable models developed to date have promoted only one of these (usually interactivity) to the detriment of the other (biomechanical realism). In this paper, we present a classification of the different deformable models that have been developed. We present the advantages and disadvantages of each one. Finally, we make a comparison of deformable models and perform an evaluation of the state of the art and the future of deformable models.

Biomechanical Phenomena↗

Mixing realities? An application of augmented reality for the treatment of cockroach phobia.

Augmented reality (AR) refers to the introduction of virtual elements in the real world. That is, the person is seeing an image composed of a visualization of the real world, and a series of virtual elements that, at that same moment, are super-imposed on the real world. The most important aspect of AR is that the virtual elements supply to the person relevant and useful information that is not contained in the real world. AR has notable potential, and has already been used in diverse fields, such as medicine, the army, coaching, engineering, design, and robotics. Until now, AR has never been used in the scope of psychological treatment. Nevertheless, AR presents various advantages. Just like in the classical systems of virtual reality, it is possible to have total control over the virtual elements that are super-imposed on the real world, and how one interacts with those elements. AR could involve additional advantages; on one side it could be less expensive since it also uses the real world (this does not need to be modeled), and it could facilitate the feeling of presence (the sensation of being there), and reality judgment (the fact of judging the experience as real) of the person since the environment he or she is in, and what he or she is seeing is, in fact the "reality." In this paper, we present the data of the first case study in which AR has been used for the treatment of a specific phobia, cockroaches phobia. It addresses a system of AR that permits exposure to virtual cockroaches super-imposed on the real world. In order to carry out the exposure, the guidelines of Ost with respect to "one-session treatment" were followed. The results are promising. The participant demonstrated notable fear and avoidance in the behavioral avoidance test before the treatment, and not only was an important decrease in the scores of fear and avoidance observed after the treatment, but also the participant was capable of approaching, interacting, and killing live cockroaches immediately following the treatment. The results are maintained in a follow-up conducted 1 month after the termination of the treatment.

Adult↗

GeRTiSS: Generic Real Time Surgery Simulation.

Minimally invasive surgery is a technique that permits interventions through very small incisions. This minimises the patients' trauma and permits a faster recovery in comparison with classical surgery. The disadvantage of this surgery technique, though, is its complexity, requiring a high training effort of the surgeon. In this paper, we present a general surgery simulator for training surgeons in minimally invasive surgery. The application allows to create environments and interaction modes very similar to those encountered in real surgical interventions. The virtual environments are optionally composed of an actual patient's organs the intervention on which one desires to practice in a beforehand manner, or of synthetically generated organs with arbitrary pathologies. The intervention is carried out by means of haptic interfaces with force feedback, providing the surgeon with a sense of touch, a fundamental element of all types of surgery.

Computer Simulation↗

Automatic localization of cephalometric Landmarks.

A system for automatic detection of cephalometric landmarks is presented. Landmark detection is carried out in two steps: a line detection module searches for significant, well-contrasted lines of the image, such as the jaw line or the nasal spine. The landmark detection module uses the lines located in the first module to determine the search areas and then applies a pattern detection algorithm, based on mathematical morphology techniques. Relations between landmarks and lines are determined by means of a training process. The system has been tested for the detection of 17 landmarks on 20 images: more than 90% of the landmarks are accurately identified.

Algorithms↗

A new approach for the real-time simulation of tissue deformations in surgery simulation.

Simulation of the behaviour of elastic objects in real time is one of the present objectives of computer graphics. One of its fields of application lies in virtual reality, mainly in surgery simulation systems. Models used for the construction of objects with deformable behaviour in computer graphics are known as deformable models. These have two conflicting characteristics: interactivity and movement realism. The deformable models developed up till now have promoted one characteristic to the detriment of the other. In this paper, a new approach is proposed based on boundary element methods (BEM). This is characterised by a positive equilibrium between speed and realism and great robustness. These properties along with the experimental results described in this paper permit one to assert that establishing deformable models with BEM is a reliable method to model objects in virtual reality environments for surgery simulation. In addition to that, the required elasticity parameters could be obtained experimentally through the use of a pig's liver.

Algorithms↗

Multiresolution segmentation of three-dimensional medical images using mathematical morphology techniques.

A semi-automatic method for three-dimensional segmentation of medical images is proposed. A multiresolution representation is achieved through the application of morphological filters, which assures causality for image extrema. This allows for a compact scale space representation, in which each extremum is assigned a scale value. Interactive selection of the interesting extrema of the image is carried out, aided by this scale information and other relevant features. Extrema selected are then used as markers in three-dimensional watersheds calculation. The system has been developed and tested under low cost platforms, and can be the base for totally automatic, knowledge based segmentation systems.

Artificial Intelligence↗

A new efficient method for 3D registration using human brain atlases.

In this article a new efficient method in deformable brain atlases is proposed. To achieve this goal we use the composition of two applications, an affine transformation and other one. In this second application we have used three different approaches. One approach that has been used and two new approaches. We use a set of points to be identified both in brain atlas and in patient's brain for registration. The three approach present an advantage: the mathematical solution obtained makes it to be very fast, almost immediate. Several results have been obtained and they have been classified as very satisfactory by the neurosurgeons that have tested our system.

Brain Mapping↗

Computer-aided periodontal disease diagnosis using computer vision.

Periodontal diseases are the major cause of tooth loss. The study of the evolution of these diseases is crucial to achieve adequate planning and treatment. Depth probing is essential to know the periodontal disease stage. In this paper we present a new system for Computer-Aided Periodontal Disease Diagnosis using computer vision. The system automates the depth probing and incorporates a colour camera fitted together with a plastic probe that automatically and exactly obtains the depth probing measure. The system has been tested by several periodontists and with 125 teeth of different patients. The differences between the values taken by the system and two periodontists have not been significant.

Absorptiometry, Photon↗