Search PubMed⌕ Search

Biomedical subjects

Luis Ducla Soares

Publications and source records attributed to Luis Ducla Soares.

2 recordsLinked to original sources

Spatial shape error concealment for object-based image and video coding.

In this paper, an original spatial shape error-concealment technique, to be used in the context of object-based image and video coding schemes, is proposed. In this technique, it is assumed that the shape of the corrupted object at hand is in the form of a binary alpha plane, in which some of the shape data is missing due to channel errors. From this alpha plane, a contour corresponding to the border of the object can be extracted. However, due to errors, some parts of the contour will be missing and, therefore, the contour will be broken. The proposed technique relies on the interpolation of the missing contours with Bézier curves, which is done based on the available surrounding contours. After all the missing parts of the contour have been interpolated, the concealed alpha plane can be easily reconstructed from the fully recovered contour and used instead of the erroneous one improving the final subjective impact.

Algorithms↗

Adaptive shape and texture intra refreshment schemes for improved error resilience in object-based video coding.

Video encoders may use several techniques to improve error resilience. In particular, for video encoders that rely on predictive (inter) coding to remove temporal redundancy, intra coding refreshment is especially useful to stop temporal error propagation when errors occur in the transmission or storage of the coded streams, since these errors may cause the decoded quality to decay very rapidly. In the context of object-based video coding, intra coding refreshment can be applied to both the shape and texture data. In this paper, novel shape and texture intra refreshment schemes are proposed which can be used by object-based video encoders, such as MPEG-4 video encoders, independently or combined. These schemes allow to adaptively determine when the shape and texture of the various video objects in a scene should be refreshed in order to maximize the decoded video quality for a certain total bit rate.

Algorithms↗