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Biomedical subjects

K B Bennett

Publications and source records attributed to K B Bennett.

8 recordsLinked to original sources

Configural display design techniques considered at multiple levels of evaluation.

Two studies were conducted to examine issues in the design and evaluation of configural displays. Four design techniques (bar graphs/extenders, scale markers/ scale grids, color coding/color layering/color separation, and annotation with digital values) were applied, alone and in combination, to a baseline configural display, forming 10 displays. Two qualitatively different evaluations assessed performance for (A) low-level data probes (quantitative estimates of individual variables) and (B) system control and fault detection tasks. Three of the four design techniques improved performance significantly for low-level data probes (color coding was the exception). A display with digital values only (i.e., no analog configural display) produced the poorest performance for control/fault detection tasks. When both levels of evaluation are considered, a composite display (configural display with all four techniques applied) was clearly the most effective. Overall, the findings obtained in the two experiments provide very limited evidence for the generalization of results between evaluations. The two levels of evaluation, the display manipulations, and the patterns of results are considered in terms of a cognitive systems engineering evaluation framework. General implications for the evaluation of displays and interfaces are discussed. Actual or potential applications include design techniques to improve graphical displays and methodological insights to focus and improve evaluation efforts.

Adult↗

An empirical comparison of alternative methodologies for the evaluation of configural displays.

Two different methodologies (visual, memory) were used to evaluate alternative versions of the same configural display. One version (composite display) had several graphical design techniques applied, whereas the other version (baseline display) did not. Two types of information probes (high-level property, low-level data) were administered. When the displays were visible during completion of the probes (visual methodology), the display manipulation had the largest impact on performance (composite display associated with better performance); when the displays were not visible (memory methodology) the probe manipulation had the largest impact on performance (high-level probes associated with better performance). These results are interpreted in light of the mutually interacting constraints introduced by factors in display design, task requirements, and the participants' cognitive and perceptual capabilities/limitations. Implications for both the design and the evaluation of displays and interfaces in general are discussed. Actual or potential applications of this research include design techniques for improving the quality of graphic displays and methodological insights for interpreting previous research and guiding future experimentation.

Analysis of Variance↗

Evaluation of alternative waveforms for animated mimic displays.

Animated mimic displays can be used to present system information regarding physical form, function, and causality. However, a potential limitation in current designs has been identified: the presence of ambiguous apparent motion. Two theoretical explanations of ambiguous apparent motion are discussed (Fourier and correspondence hypotheses). Two alternative designs (stair-step and approximate sinusoid luminance waveforms) were evaluated. The velocity matches obtained in Experiment 1 indicate that the sinusoidal waveform produced significantly better performance for both accuracy and latency than the stair-step wave-form. The velocity estimates obtained in Experiment 2 indicate that ambiguous apparent motion was not visible with the sinusoidal waveform, but was with the stair-step waveform. One of the two hypotheses (correspondence) provides a reasonable fit with the obtained velocity estimates. A fundamental goal in the design of animated mimic displays is to provide unambiguous mappings between perceived velocity and actual flow rates. Critical factors in design (e.g., waveform, chromatic/luminance contrast, spatial/temporal frequency) are discussed. Actual or potential applications of this research include the design of more effective animated mimic displays.

Adult↗

Encoding apparent motion in animated mimic displays.

Animated mimic displays represent system components, the physical connections between components, and the analogical flow of information or resources. These displays have the potential to improve the effectiveness of both training and real-time performance. One animation technique that is particularly efficient (from a computational perspective) is color table animation, which produces a subjective impression of movement through apparent motion. Display variables likely to influence the effectiveness of apparent motion were investigated in two experiments. The primary experimental manipulations were the levels of chromatic and luminance contrast in the displays (temporal frequency and direction of apparent motion were also varied). The results suggest that both types of contrast can be used to encode apparent motion but that luminance contrast is more effective. Several additional variables likely to influence the effectiveness of animation were held constant and are discussed briefly.

Adolescent↗

Graphical displays: implications for divided attention, focused attention, and problem solving.

When completing tasks in complex, dynamic domains observers must consider the relationships among many variables (e.g., integrated tasks) as well as the values of individual variables (e.g., focused tasks). A critical issue in display design is whether or not a single display format can achieve the dual design goals of supporting performance at both types of tasks. We consider this issue from a variety of perspectives. One relevant perspective is the basic research on attention and object perception, which concentrates on the interaction between visual features and processing capabilities. The principles of configurality are discussed, with the conclusion that they support the possibility of achieving the dual design goals. These considerations are necessary but not sufficient for effective display design. Graphic displays map information from a domain into visual features; the tasks to be completed are defined in terms of the domain, not in terms of the visual features alone. The implications of this subtle but extremely important difference are discussed. The laboratory research investigating alternative display formats is reviewed. Much like the attention literature, the results do not rule out the possibility that the dual design goals can be achieved.

Attention↗