Mediaeval artists: masters in directing the observers' gaze.
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Biomedical subjects
Publications and source records attributed to Iain D Gilchrist.
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During movement programming, there is a point in time at which the movement system is committed to executing an action with certain parameters even though new information may render this action obsolete. For saccades programmed to a visual target this period is termed the dead time. Using a double-step paradigm, we examined potential variability in the dead time with variations in overall saccade latency and spatiotemporal configuration of two sequential targets. In experiment 1, we varied overall saccade latency by manipulating the presence or absence of a central fixation point. Despite a large and robust gap effect, decreasing the saccade latency in this way did not alter the dead time. In experiment 2, we varied the separation between the two targets. The dead time increased with separation up to a point and then leveled off. A stochastic accumulator model of the oculomotor decision mechanism accounts comprehensively for our findings. The model predicts a gap effect through changes in baseline activity without producing variations in the dead time. Variations in dead time with separation between the two target locations are a natural consequence of the population coding assumption in the model.
Gibson, Li, Skow, Brown, and Cooke (Psychological Science, 11, 324-327, 2000) had participants carry out a search task in which they were required to detect the presence of one or two targets. In order to successfully perform such a multiple-target visual search task, participants had to remember the location of the first target while searching for the second target. In two experiments we investigated the cost of remembering this target location. In Experiment 1, we compared performance on the Gibson et al. task with performance on a more conventional present-absent search task. The comparison suggests a substantial performance cost as measured by reaction time, number of fixations and slope of the search functions. In Experiment 2, we looked in detail at refixations of distractors, which are a direct measure of attentional deployment. We demonstrated that the cost in this multiple-target visual search task was due to an increased number of refixations on previously visited distractors. Such refixations were present right from the start of the search. This change in search behaviour may be caused by the necessity of having to remember a target-allocating memory for the upcoming target may consume memory capacity that may otherwise be available for the tagging of distractors. These results support the notion of limited capacity memory processes in search.
The anti-saccade task is an important tool for investigating both the generation of voluntary saccades and the suppression of involuntary, stimulus driven, saccades. In the anti-saccade task participants have to suppress an involuntary saccade to the stimulus in order to generate a voluntary saccade away from the stimulus. The extent to which errors occur in this task indicates the ability of the stimulus to trigger an orienting response that is beyond the control of the participant. Here we show an increase in anti-saccade error rates away from an upright face compared to a non-upright face. This suggests that complex high-level visual properties of the stimulus can influence whether involuntary orienting occurs.
Luminance contrast and spatial frequency have a strong effect on when saccades are initiated. In this study, we ask to what extent the internal contrast response determines where saccades are directed to. Observers signalled, with a manual button press, which of two patterns was of higher (Experiment 1) or lower (Experiment 2) contrast. Even though the visual stimuli were identical in both experiments, the pattern of first fixated items was very different. Saccade target selection largely reflected the task instructions, suggesting that luminance contrast can be used to rapidly and effectively guide the eyes to task-relevant information.
Target location probability was manipulated in a visual search task. When the target was twice as likely to appear on 1 side of the display as the other, manual button-press response times were faster (Experiment 1A) and first saccades were more frequently directed (Experiment 1B) to the more probable locations. When the target appeared with equal probability at each location in this search task, performance benefited from repetition of target location in the preceding trials (Experiment 2). When the trial sequence was constrained so that target location did not repeat within a series of 4 trials, there was no longer an advantage for more probable locations (Experiment 3). The authors conclude that the search benefits for more probable locations resulted from short-term target location repetitions.
Models of perceptual decision making often assume that sensory evidence is accumulated over time in favor of the various possible decisions, until the evidence in favor of one of them outweighs the evidence for the others. Saccadic eye movements are among the most frequent perceptual decisions that the human brain performs. We used stochastic visual stimuli to identify the temporal impulse response underlying saccadic eye movement decisions. Observers performed a contrast search task, with temporal variability in the visual signals. In experiment 1, we derived the temporal filter observers used to integrate the visual information. The integration window was restricted to the first approximately 100 ms after display onset. In experiment 2, we showed that observers cannot perform the task if there is no useful information to distinguish the target from the distractor within this time epoch. We conclude that (1) observers did not integrate sensory evidence up to a criterion level, (2) observers did not integrate visual information up to the start of the saccadic dead time, and (3) variability in saccade latency does not correspond to variability in the visual integration period. Instead, our results support a temporal filter model of saccadic decision making. The temporal impulse response identified by our methods corresponds well with estimates of integration times of V1 output neurons.
What distinguishes the locations that we fixate from those that we do not? To answer this question we recorded eye movements while observers viewed natural scenes, and recorded image characteristics centred at the locations that observers fixated. To investigate potential differences in the visual characteristics of fixated versus non-fixated locations, these images were transformed to make intensity, contrast, colour, and edge content explicit. Signal detection and information theoretic techniques were then used to compare fixated regions to those that were not. The presence of contrast and edge information was more strongly discriminatory than luminance or chromaticity. Fixated locations tended to be more distinctive in the high spatial frequencies. Extremes of low frequency luminance information were avoided. With prolonged viewing, consistency in fixation locations between observers decreased. In contrast to [Parkhurst, D. J., Law, K., & Niebur, E. (2002). Modeling the role of salience in the allocation of overt visual attention. Vision Research, 42 (1), 107-123] we found no change in the involvement of image features over time. We attribute this difference in our results to a systematic bias in their metric. We propose that saccade target selection involves an unchanging intermediate level representation of the scene but that the high-level interpretation of this representation changes over time.
We report the performance of two patients (ECR and RA) with constructional apraxia on a drawing task previously used to test the development of planning abilities in children. Patients and controls were required to produce both oblique and horizontal/vertical lines that formed a right angle. Planning demands were manipulated across conditions by providing additional spatial information to constrain the drawing. Both patients produced drawings that were less accurate than controls. In addition, ECR was particularly poor at producing oblique lines compared to both RA and controls, even under conditions with minimal planning demands. This pattern of performance is qualitatively similar to that of children under eight years (see Broderick and Laszlo, 1988). Taken together these results provide further evidence that constructional apraxia is not a unitary disorder (with differential performance between patients) and that those differences are not necessarily related to laterality of damage (as both patients had right-hemisphere lesions). We argue for a more quantitative approach to the study of drawing abilities in neuropsychological testing in order to facilitate a finer grained analysis of the disorder and of comparison between patients.
It has been argued that visual-search tasks provide a valid model for foraging behaviour. However, Gilchrist et al (2001 Perception 30 1459-1464) demonstrated that, whilst some aspects of behaviour transferred to large-scale egocentric search, there were substantially fewer revisits to previously searched locations than would be expected from the visual-search literature. This difference might be a result of the greater effort required to search in a large-scale egocentric context. Here, we present a novel, automated paradigm, for examining the effect of effort on egocentric search behaviour by manipulating the motor difficulty of the task. Children searched for a hidden target amongst a randomised display of lights by activating a switch at each potential location. The motor difficulty of the task was manipulated by requiring children to search with either their dominant or their nondominant hand. We found that when children searched with their nondominant hand, they made significantly more revisits to previously checked locations than they did when using their dominant hand. This suggests that, when the motor response was more effortful, children were less able to efficiently guide their search behaviour. Individuals with a greater visuo-spatial short-term memory span performed the task more quickly than those with a lower span. However, search latencies were unrelated to general fluid intelligence. This highlights the role of spatial working memory in the development of efficient exploration of large-scale space.
Object descriptions are extracted and retained across saccades when observers view natural scenes. We investigated whether particular object properties are encoded and the stability of the resulting memories. We tested immediate recall of multiple types of information from real-world scenes and from computer-presented images of the same scenes. The relationship between fixations and properties of object memory was investigated. Position information was encoded and accumulated from multiple fixations. In contrast, identity and colour were encoded but did not require direct fixation and did not accumulate. In the current experiments, participants were unable to recall any information about shape or relative distances between objects. In addition, where information was encoded we found differential patterns of stability. Data from viewing real scenes and images were highly consistent, with stronger effects in the real-world conditions. Our findings imply that object files are not dependent upon the encoding of any particular object property and so are robust to dynamic visual environments.
Individuals with autism show relatively strong performance on tasks that require them to identify the constituent parts of a visual stimulus. This is assumed to be the result of a bias towards processing the local elements in a display that follows from a weakened ability to integrate information at the global level. The results of the current study showed that, among children with autism, ability to locate a figure embedded in a larger stimulus was only related to performance on visual search trials where the target was identified by a unique perceptual feature. In contrast, control children's embedded figures performance was specifically related to their performance on visual search trials where the target was defined by a conjunction of features. This double dissociation suggests that enhanced performance on perceptual tasks by children with autism is not simply a consequence of a quantitative difference in ability to engage in global processing.
We explored the dependency of the saccadic remote distractor effect (RDE) on the spatial frequency content of target and distractor Gabor patches. A robust RDE was obtained with low-medium spatial frequency distractors, regardless of the spatial frequency of the target. High spatial frequency distractors interfered to a similar extent when the target was of the same spatial frequency. We developed a quantitative model based on lateral inhibition within an oculomotor decision unit. This lateral inhibition mechanism cannot account for the interaction observed between target and distractor spatial frequency, pointing to the existence of channel interactions at an earlier level.
We characterised the impact of spatial frequency and contrast on saccade latencies to single Gabor patches. Saccade latencies decreased as a function of contrast, and increased with spatial frequency. The observed latency variations are qualitatively similar to those observed for manual reaction times. For single target detection, our findings highlight the similarity in the visual processes that support both saccadic and manual responses.
We report two experiments in which participants read a question about the spatial relationship between two letters, then viewed a visual display containing the letters and were required to respond to the question. The format of the question influenced the nature of the eye movements generated to the visual display. Participants also had a tendency to make additional eye movements in order to generate a fixation sequence that corresponded to the order of the letters in the question. This demonstrates an influence of stored information on eye movement generation, and suggests that the scanpath plays a role in structuring the visual information to facilitate reasoning.
Saccade curvature away from visual distractors is a measure of the salience of these distractors for the oculomotor system. Three experiments are reported in which the integration of luminance onset signals and target similarity signals is examined, using a saccade curvature paradigm. Observers made saccades to a no-onset colour target in one of two positions on the vertical meridian. On most trials, an abrupt onset distractor that was either similar or dissimilar to the target appeared left or right on the horizontal midline. Saccades curved away from the irrelevant onsets; however, the amount of curvature was modulated by target similarity only when the onset appeared before the target (experiment 2) or when saccade initiation was delayed (experiment 3). These results suggest that the initial response to the onset is stimulus-driven and mediated by its transient component. Over time, the response is integrated with and augmented by top-down inputs. Visual and non-visual signals converge onto a common motor map to determine an item's salience.
Over the last decade a range of studies have shown that some patients with hemispatial neglect subjectively underestimate the size of objects presented in their contralesional hemispace. Recently, it has been suggested that the effect is simply due to either hemianopia [Brain 124 (2001) 527], or the combination of neglect and hemianopia [Neurology 52 (1999) 1845]. In the current study we asked right hemisphere lesioned patients with and without neglect and hemianopia as well as healthy controls to judge either two horizontal or vertical lines presented simultaneously in right and left hemispace and monitored their eye movements. Three out of the six patients showed the predicted size distortion effect for horizontal lines. We found no evidence that the effect was mediated by eye movements. The two neglect patients who showed the strongest left side underestimation showed symmetrical (left, right) scanning of the lines both in terms of number of fixations and fixation time, yet they still failed to judge the relative size veridically. In addition, we did not find strong evidence for a link with hemianopia. We therefore propose that the effect reflects a computational/representational failure of processing for horizontal extent.
Studies in change blindness re-enforce the suggestion that veridical, pictorial representations that survive multiple relocations of gaze are unlikely to be generated in the visual system. However, more abstract information may well be extracted and represented by the visual system. In this paper we study the types of information that are retained and the time courses over which these representations are constructed when participants view complex natural scenes. We find that such information is retained and that the resultant abstract representations encode a range of information. Different types of information are extracted and represented over different time courses. After several seconds of viewing natural scenes, our visual system is able to construct a complex information-rich representation.