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Gregory Francis

Publications and source records attributed to Gregory Francis.

12 recordsLinked to original sources

The time course of visual afterimages: data and theory.

Sequential viewing of two orthogonally related patterns produces an afterimage of the first pattern (Vidyasagar et al, 1999 Nature 399 422-423; Francis and Rothmayer, 2003 Perception and Psychophysics 65 508-522). We investigated how the timing between the first stimulus (a vertical bar grating) and the second stimulus (a horizontal bar grating) affected the visibility of the afterimage (a perceived vertical grating). As the duration from offset of the first stimulus increased, reports of afterimages decreased. Holding fixed the total time from offset of the first stimulus and increasing the duration from offset of the second stimulus while decreasing the time between the first and second stimuli, caused a decrease in afterimage reports. We interpret this finding in terms of Grossberg's BCS - FCS (boundary contour system--feature contour system) theory. In this theory, the afterimage percept is the result of color complement after-responses in the FCS system interacting with orientation after-responses in the BCS system. The two types of after-responses interact at a stage of neural filling-in to produce the afterimage percept. As the duration between the stimuli increases, the color after-responses weaken so that visible filling-in is less likely to occur. A similar effect occurs for the orientation after-responses but at a faster time scale. Simulations of the model match the experimental data.

Color Perception↗

Building and testing optimized keyboards for specific text entry.

OBJECTIVE: We explore how to optimally design systems for information input. BACKGROUND: As computers are introduced into ever more devices with new methods of inputting information, there is a need for specialized systems that are optimally designed for their particular use. METHOD: The study demonstrates how to use a model of text entry times to build optimized keyboards for specific sets of text. The technique is demonstrated by using Fitts' law to model text entry times. Alphabet letters are assigned to keys in a way that minimizes predicted entry time for the specified set of text. The predicted entry times are validated by an experiment in which two keyboards are optimized for different sets of text. RESULTS: Text entry is faster for the keyboard optimized for that text compared with the keyboard optimized for the other text. Learning to use the keyboards is fairly quick, with significant learning being observed after only one half-hour session. CONCLUSION: There is a need and an ability to design specialized keyboards for some situations. The study demonstrates that optimization of keyboards can decrease text entry times. APPLICATION: This research shows how to design optimized keyboards for many different situations. The approach should be useful for aviation, medical, industrial, and other specialized situations in which normal keyboard designs cannot be used.

Electronic Data Processing↗

A new look at binocular stereopsis.

We report a new phenomenon, which illustrates that the role of binocular disparity in 3D shape perception critically depends on whether the parts are interpreted as belonging to a single object. The nature of this phenomenon was studied in four experiments. In the first two experiments the subjects were shown a sequence of stereoscopic images of a cube, in which binocular disparity indicated that the individual parts move towards or away from one eye. However, when the parts of the cube were perceived as elements of a single object, they appeared to move in a rigid fashion and the direction of motion was orthogonal to that predicted by the binocular disparities. The third experiment generalized these results to more complex polyhedra. The last experiment showed that constraints related to motion, such as rigidity, are important, but not critical for this phenomenon to occur. All these results imply that the interpretation as to what corresponds to a single object affects the importance (weight) of binocular disparity and may even eliminate its contribution altogether; the percept of a 3D shape is dominated by a priori constraints, and depth cues play a secondary role.

Cues↗

Using afterimages for orientation and color to explore mechanisms of visual filling-in.

Simulations of Grossberg's FACADE model of visual perception have previously been used to explain afterimage percepts produced by viewing a sequence of orthogonally oriented gratings. Additional simulations of the model are now used to predict new afterimage percepts. One simulation emphasizes that the afterimage percepts are the result of orientation afterresponses and color afterresponses that interact at a filling-in stage. We report experimental data that agree with FACADE's prediction. A second simulation emphasizes the properties of the model's filling-in stage and predicts a situation where the afterimage percept should not appear. We report experimental data indicating that this model prediction is incorrect. We argue that the model is unable to account for this result unless the filling-in stage mechanisms are different from a diffusive-type process. We propose an alternative mechanism, and simulations demonstrate the system's ability to account for the afterimage data.

Afterimage↗

Analysis and test of laws for backward (metacontrast) masking.

In backward visual masking, it is common to find that the mask has its biggest effect when it follows the target by several tens of milliseconds. Research in the 1960s and 1970s suggested that masking effects were best characterized by the stimulus onset asynchrony (SOA) between the target and mask. In particular, one claim has been that the SOA for which masking is optimal remains fixed, even as target and mask durations varied. Experimental evidence supported this claim, and it was accepted as an SOA law. However, recent modeling (Francis, 1997) and experimental studies (Macknik and Livingstone, 1998) argued for new ISI (interstimulus interval) and STA (stimulus termination asynchrony) laws, respectively. This paper reports a mathematical analysis and experimental tests of the laws. The mathematical analysis demonstrates unsuspected relationships between the laws. The experiments test the predictions of the SOA, ISI, and STA laws. The data favor the ISI law over the SOA and the STA laws.

Cognition↗

Testing quantitative models of backward masking.

We analyzed the relationship between U-shaped and monotonic-shaped masking functions, using both computer simulations of quantitative models and experimental data Our analysis revealed that quantitative models of backward masking predict that U-shaped masking functions should appear for weak masks and monotonic masking functions should appear for strong masks. The models predict, moreover, that for a fixed target and experimental task, as the mask changes it is possible to go from U-shaped to monotonic-shaped masking functions. Significantly, the models predict that at each stimulus onset asynchrony between the target and the mask, the U-shaped function must have weaker masking than the monotonic-shaped function. Contrary to the predictions of the models, we show an experimental situation that generates masking functions that violate this prediction.

Form Perception↗

Developing a new quantitative account of backward masking.

A new general explanation for u-shaped backward masking is analyzed and found to predict shifts in the interstimulus interval (ISI) that produces strongest masking. This predicted shift is then compared to six sets of masking data. The resulting comparisons force the general explanation to make certain assumptions to account for the data. In this way, the experimental data promote the development of a new theory of backward masking. The new theory suggests interpretations of the data that are sometimes novel, often more precise, and sometimes contrary to interpretations that are prevalent in the literature.

Attention↗

Interactions of afterimages for orientation and color: experimental data and model simulations.

Sequential viewing of two orthogonally related patterns produces an afterimage of the first pattern. We report an experiment that quantifies some properties of this type of afterimage. It is shown that it is important for the two patterns to have orthogonal orientations and that the appearance of the afterimage does not depend on the spatial frequency of the second pattern. We then show that Grossberg's model of interacting boundary and feature contour systems can account for the observed properties of these afterimages.

Color Perception↗

On-line simulations of models for backward masking.

Five simulations of quantitative models of visual backward masking are available on the Internet at http://www.psych.purdue.edu/-gfrancis/Publications/BackwardMasking/. The simulations can be run in a Web browser that supports the Java programming language. This article describes the motivation for making the simulations available and gives a brief introduction as to how the simulations are used. The source code is available on the Web page, and this article describes how the code is organized.

Computer Simulation↗

MFDTool: a software program for designing optimal multifunction displays.

This paper describes a software program called MFDTool. MFDTool is used to design multifunction displays (MFDs), which enable people to interact with computer information systems. MFDTool characterizes the problem of MFD design as the identification of how people interact with the system and what types of constraints should be imposed by the designer to shape the properties of the MFD. Once this information is provided, MFDTool uses an optimization procedure to build a variety of candidate MFD designs and to identify the MFD design that best satisfies the constraints. An example of MFD design is discussed.

Algorithms↗

Comment on "Competition for consciousness among visual events: the psychophysics of reentrant visual processes" (Di Lollo, Enns, & Rensink, 2000).

V. Di Lolo, J. T. Enns, and R. A. Rensink (2000) reported properties of masking that they claimed were inconsistent with all current models. The current authors show, through computer simulation, that many current models can account for V. Di Lollo et al.'s (2000) data. Although V. Di Lollo et al. (2000) argued that their data could be accounted for only with models that incorporate reentrant processing, the current authors show that reentrant processing is not necessary.

Attention↗

Using afterimages to test neural mechanisms for perceptual filling-in.

Many theories of visual perception propose that brightness information spreads from edges to define the perceived intensity of the interior of visual surfaces. Several theories of visual perception have hypothesized that this filling-in process is similar to a diffusion of information where the signals coding brightness spread to nearest neighbors. This paper shows that diffusive mechanisms fail to account for the characteristics of certain afterimage percepts that seem to be dependent on the filling-in process. A psychophysical experiment tests a key property of diffusion-based filling-in mechanisms and finds data that rejects this class of models. A non-diffusive based filling-in mechanism is proposed and is shown to act much like the diffusive based mechanism in many instances, but also produces afterimage percepts that match the experimental data.

Afterimage↗