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Biomedical subjects

Emre Baydogan

Publications and source records attributed to Emre Baydogan.

3 recordsLinked to original sources

A software framework for surgical simulation virtual environments.

Surgical simulators are an integration of many models, capabilities, and functions. Development of a working simulator requires the flexibility to integrate various software models, to support interoperability, and facilitate performance optimizations. An object oriented framework is devised to support multithreaded integration of simulation, deformation, and interaction. A demonstration application has been implemented in Java, leveraging the features that are built into the language including multithreading, synchronization, and serialization. Future work includes expanding the capabilities of the framework with a broader range of model and interactive capabilities.

Computer Simulation↗

A simulation-based training system for surgical wound debridement.

A simulation-based training system for surgical wound debridement was developed and comprises a multimedia introduction, a surgical simulator (tutorial component), and an assessment component. The simulator includes two PCs, a haptic device, and mirrored display. Debridement is performed on a virtual leg model with a shallow laceration wound superimposed. Trainees are instructed to remove debris with forceps, scrub with a brush, and rinse with saline solution to maintain sterility. Research and development issues currently under investigation include tissue deformation models using mass-spring system and finite element methods; tissue cutting using a high-resolution volumetric mesh and dynamic topology; and accurate collision detection, cutting, and soft-body haptic rendering for two devices within the same haptic space.

Computer Simulation↗

Realistic irrigation visualization in a surgical wound debridement simulator.

Wound debridement refers to the removal of necrotic, devitalized, or contaminated tissue and/or foreign material to promote wound healing. Surgical debridement uses sharp instruments to cut dead tissue from a wound and it is the quickest and most efficient method of debridement. A wound debridement simulator can ensure that a medical trainee is competent prior to performing a procedure on a genuine patient. Irrigation is performed at different stages of debridement in order to remove debris and reduce the bacteria count through rinsing the wound. This paper presents a novel approach for realistic irrigation visualization based on texture representations of debris. This approach applies image processing techniques to a series of images, which model the cleanliness of the wound. The active texture is generated and updated dynamically based on the irrigation state, location, and range. Presented results demonstrate that texture mapping and image processing techniques can provide effective and efficient solutions for irrigation visualization in the wound debridement simulator.

Algorithms↗