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Corrado Caudek

Publications and source records attributed to Corrado Caudek.

11 recordsLinked to original sources

Stereo and motion information are not independently processed by the visual system.

Many visual tasks are carried out by using multiple sources of sensory information to estimate environmental properties. In this paper, we present a model for how the visual system combines disparity and velocity information. We propose that, in a first stage of processing, the best possible estimate of the affine structure is obtained by computing a composite score from the disparity and velocity signals. In a second stage, a maximum likelihood Euclidean interpretation is assigned to the recovered affine structure. In two experiments, we show that human performance is consistent with the predictions of our model. The present results are also discussed in the framework of another theoretical approach of the depth cue combination process termed Modified Weak Fusion.

Cues↗

Disparity and shading cues cooperate for surface interpolation.

In two experiments, we tested whether disparity and shading cues cooperated for surface interpolation. Observers adjusted a probe dot to/lie on a surface specified either by a sparse disparity field, a continuous stereo shading or monocular shading gradient, or both cues. Observers' adjustments were very consistent with disparity information but their adjustments were much more variable with shading information. However, observers significantly improved their precision when both cues were present, relative to when only disparity information was present. These results cannot be explained by assuming that separate modules analyze disparity and shading information, even if observers optimally combined these cues. Rather, we attribute this improvement to a process through which the shading gradient constrains the disparity field in regions where disparities cannot be directly measured. This cooperative process may be based on the natural covariation existing between these cues produced by the retinal projection of smooth surfaces.

Adult↗

3D shape-contingent processing of luminance gratings.

Studies on binocular contrast sensitivity have predominantly focused on flat, two-dimensional (2D) gratings. The underlying hypothesis of such studies is that contrast sensitivity is determined at the early stages of visual processing and is not influenced by the process of three-dimensional (3D) shape recovery. However, it can be argued that contrast detection involves identifying changes in albedo of a 3D surface rather than strictly determining the presence of 2D luminance changes. In support of this hypothesis, in three experiments we found that the relative salience of oriented luminance modulations was affected by the disparity content of the stimuli, when the same luminance distribution was assigned to a flat surface or to a surface modulated in depth. In the first experiment, in particular, we found that the relative salience of an oriented luminance grating decreased when it could be interpreted as the shading produced by a Lambertian illumination, rather than a change in reflectance. In the other two experiments, moreover, we found that this effect was reduced when the frequency of the luminance modulation did not match the frequency of the stereo corrugation. These results are consistent with the idea that the appearance of a luminance distribution is affected by the perceived 3D properties of the surface on which the luminance distribution is located.

Computer Simulation↗

Spatial integration in structure from motion.

In three experiments we investigated whether the perception of 3D structure from the optic-flow involves a process of spatial integration. The observer's task was to judge the 3D orientation of local velocity field patches. In two conditions, the patches were presented either in isolation, or as part of a global optic-flow. In Experiment 1, the global optic-flow was a linear velocity field. In Experiment 2, the patches were embedded in a randomly perturbed linear velocity field. In Experiment 3, the local patches belonged to a smoothly curved surface. The results of these three experiments lead to two main conclusions: (1) a process linking spatially separated patches into global entities does affect the perception of local surface orientation induced by the optic-flow, and (2) linearity or smoothness of the global velocity field are not necessary conditions for spatial integration.

Adult↗

Evidence for patchwork approximation of shape primitives.

Investigators have proposed that qualitative shapes are the primitive information of spatial vision: They preserve an approximately one-to-one mapping between surfaces, images, and perception. Given their importance, we examined how the visual system recovers these primitives from sparse disparity fields that do not provide sufficient information for their recovery. We hypothesized that the visual system interpolates sparse disparities with planes, resulting in a patchwork approximation of the implicitly defined shapes. We presented observers with stereo displays simulating planar or smooth curved surfaces having different curvatures. The observers' task was to detect whether dots deviated from these surfaces or to discriminate planar from curved or planar from scrambled surfaces. Consistent with our hypothesis, increasing curvature had detrimental effects on observers' performance (Experiments 1-3). Importantly, this patchwork approximation leads to the recovery of the proposed shape primitives, since observers were more accurate at discriminating planar-from-curved than planar-from-scrambled surfaces with matched disparity range (Experiment 4).

Computer Graphics↗

3-D structure perceived from dynamic information: a new theory.

Image movement provides one of the most potent two-dimensional cues for depth. From motion cues alone, the brain is capable of deriving a three-dimensional representation of distant objects. For many decades, theoretical and empirical investigations into this ability have interpreted these percepts as faithful copies of the projected 3-D structures. Here we review empirical findings showing that perceived 3-D shape from motion is not veridical and cannot be accounted for by the current models. We present a probabilistic model based on a local analysis of optic flow. Although such a model does not guarantee a correct reconstruction of 3-D shape, it is shown to be consistent with human performance.

Journal Article↗

Recovering slant and angular velocity from a linear velocity field: modeling and psychophysics.

The data from two experiments, both using stimuli simulating orthographically rotating surfaces, are presented, with the primary variable of interest being whether the magnitude of the simulated gradient was from expanding vs. contracting motion. One experiment asked observers to report the apparent slant of the rotating surface, using a gauge figure. The other experiment asked observers to report the angular velocity, using a comparison rotating sphere. The results from both experiments clearly show that observers are less sensitive to expanding than to contracting optic-flow fields. These results are well predicted by a probabilistic model which derives the orientation and angular velocity of the projected surface from the properties of the optic flow computed within an extended time window.

Depth Perception↗

Temporal integration of motion and stereo cues to depth.

In three experiments we investigated the integration of three-dimensional information provided over time by different depth cues. In the first experiment, we found that the perceptual derivation of surface orientation from the optic flow was affected by the prior presentation of static stereo information in the same spatial location. This bias weakened as the length of the motion sequence increased, but it was still present after 800 msec. In the second experiment, conversely, we found that the perceived orientation of a stereo-specified surface was not influenced by the prior presentation of a static stereo surface. In a third experiment, we found that two surfaces defined by identical disparity fields did not elicit the same perceived depth if, previously, one of them had been specified by a conjunction of stereo and motion information. This effect was found to last for at least 400 msec. Taken together, these findings indicate that interactions exist among different sources of depth information, even when they are provided at different moments of time.

Cues↗

Short-term temporal recruitment in structure from motion.

Temporal integration was investigated in the minimal conditions necessary to perform a structure-from-motion (SFM) task. Observers were asked to discriminate three-dimensional (3D) surface orientations in conditions in which the stimulus displays simulated velocity fields providing, in each frame transition, either sufficient (3 moving dots) or insufficient information (1 or 2 moving dots) to perform the task. When only two moving dots were shown in each frame transition of the stimulus displays (Experiment 1), we found that performance decreased as dot-lifetime increased. A facilitation effect of the overall display duration was also found. The negative effect of dot-lifetime on performance contrasts with what found in Experiment 2 with three dots in each frame transition, where performance improved with increasing dot-lifetime up to 170 ms, and then reached a plateau. Finally, for an optimal dot-lifetime of 150 ms, we found that performance was still above chance when each frame transition specified the motion of only one dot (Experiment 3). These results indicate that temporal recruitment alone can support the recovery of 3D information from sparse motion signals, thus providing a strong indication for the importance of temporal integration in the perceptual analysis of the optic flow. Our results reveal, moreover, that temporal integration in SFM has different characteristics, depending on whether, in each frame transition, the stimulus displays provide either sufficient (3 or more moving dots) or insufficient information (1 or 2 moving dots) to specify the higher-order properties of the optic flow necessary for 3D surface recovery.

Form Perception↗

Illusory 3-D rotation induced by dynamic image shading.

Observers' perceptions of the three-dimensional structure of smoothly curved surfaces defined by patterns of image shading were investigated under varying conditions of illumination. In five experiments, observers judged the global orientation and the motion of the simulated surfaces from both static and dynamic patterns of image shading. We found that perceptual performance was more accurate with static than with dynamic displays. Dynamic displays evoked systematic biases in perceptual performance when the surface and the illumination source were simulated as rotating in opposite directions. In these conditions, the surface was incorrectly perceived as rotating in the same direction as the illumination source. Conversely, the orientation of the simulated surfaces was perceived correctly when the frames making up the apparent-motion sequences of the dynamic displays were presented as static images. In Experiment 6, moreover, the results obtained with the computer-generated displays were replicated with solid objects.

Adult↗

Temporal integration in structure from motion.

A temporal integration model is proposed that predicts the results reported in 4 psychophysical experiments. The main findings were (a) the initial part of a structure-from-motion (SFM) sequence influences the orientation evoked by the final part of that sequence (an effect lasting for more than 1 s), and (b) for oscillating SFM sequences, perceived slant is affected by the oscillation frequency and by the sign of the final gradient. For contracting optic flows (i.e., rotations away from the image plane), the sequence with the lowest oscillation frequency appeared more slanted; for expanding optic flows (i.e., rotations toward the image plane), the sequence with the highest oscillation frequency appeared more slanted.

Humans↗