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Biomedical subjects

Agnieszka Kopinska

Publications and source records attributed to Agnieszka Kopinska.

3 recordsLinked to original sources

Flash lag in depth.

The perceived position of a moving target at a particular point in time, indicated by a flash, is often judged to be different from its actual location. Here, we show that the position of a target moving in depth is also systematically mislocalized. We used three types of targets moving in depth at a range of speeds from 2 to 16 cm/s. (i) A target realistically rendered that included concordant looming, disparity, and perspective cues. (ii) A random dot surface whose depth was defined by disparity, without concordant perspective or looming cues. (iii) A surface of dynamic random dots whose depth was defined by disparity with no consistent motion visible monocularly. Subjects viewed the targets moving either towards or away from them and indicated whether the targets appeared to be nearer or farther than a continuously present reference depth at the moment that a flash was presented. A staircase procedure was used to null, and thus measure, any perceptual displacement from the reference depth. A flash lag in depth was found in which the target appeared ahead of its true position, displaced by a constant amount of time depending on the stimulus type and the direction of motion (towards or away). The time displacement varied from 76 ms (for the realistic target moving away from the observer) to 263 ms (for static random dots moving towards). These effects may depend on the confidence with which subjects were able to judge the location of our various targets: greater confidence leading to a smaller temporal displacement.

Cues↗

Simultaneity constancy.

Sound and light take different amounts of time to reach their respective receptors, to be transduced, and to be transmitted to the cortex. Their processing times also vary with factors such as intensity and retinal eccentricity. We assessed the capability of subjects to perceive simultaneity correctly despite these variations. Temporal asynchronies of up to 200 ms were introduced between the components of sound/light pairs. Using the method of constant stimuli, seven subjects judged which came first. Distance, and hence the times of arrival of paired visual and auditory targets, was varied from 1 to 32 m. Visual intensity was varied by viewing the target through 1.8 dB attenuating glasses, and a retinal eccentricity of 20 degrees was compared to central presentation. Despite large differences in reaction times, which varied in a predictable way with the stimulus parameters, the timing of sound/light pairings judged as simultaneous corresponded to when the light and sound left the source simultaneously. Almost complete compensation was found in all conditions tested, showing that these substantial but predictable variations in timing can be taken into account in creating simultaneity constancy.

Acoustic Stimulation↗

Sonification of range information for 3-D space perception.

We present a device that allows three-dimensional (3-D) space perception by sonification of range information obtained via a point laser range sensor. The laser range sensor is worn by a blindfolded user, who scans space by pointing the laser beam in different directions. The resulting stream of range measurements is then converted to an auditory signal whose frequency or amplitude varies with the range. Our device differs from existing navigation aids for the visually impaired. Such devices use sonar ranging whose primary purpose is to detect obstacles for navigation, a task to which sonar is well suited due to its wide beam width. In contrast, the purpose of our device is to allow users to perceive the details of 3-D space that surrounds them, a task to which sonar is ill suited, due to artifacts generated by multiple reflections and due to its limited range. Preliminary trials demonstrate that the user is able to easily and accurately detect corners and depth discontinuities and to perceive the size of the surrounding space.

Acoustics↗